0.1.2 • Published 5 years ago

bracketzada v0.1.2

Weekly downloads
4
License
MIT
Repository
github
Last release
5 years ago

bracketzada

A JavaScript library for tournament brackets generation. Design your own way, Bracketzada do the rest. Live example: https://katreque.github.io/bracketzada/

Why?

Most of tournament bracket generators/libs implement algorithms and create components for you. Bracketzada has the idea to provide an API to generate and manage tournaments while you create and design your own frontend. The freedom you want, the power you need.

Types

Implemented:

  • Simple Elimination

Future:

  • Double Elimination
  • Swiss Brackets

Quick Start

Install bracketzada via npm on your project:

npm install bracketzada --save

Import both Player and Tournament classes and generate Tournament Brackets object, with all the info you need.

let {Player, Tournament} = require('bracketzada');
let players = [
        new Player(0, 'Kappa'),
        new Player(1, 'Keppo'),
        new Player(2, 'PogChamp'),
        new Player(3, '4Head')
      ];
let championship = new Tournament();
let brackets = championship.generateBrackets();

/*
brackets:

[ Node {
    id: 0,
    idChildren: [ 1 ],
    playerLeft: undefined,
    playerRight: undefined },
  Node {
    id: 1,
    idChildren: [ 2, 3 ],
    playerLeft: undefined,
    playerRight: undefined },
  Node {
    id: 2,
    idChildren: [],
    playerLeft: Player { id: 0, name: 'Kappa' },
    playerRight: Player { id: 1, name: 'Keppo' } },
  Node {
    id: 3,
    idChildren: [],
    playerLeft: Player { id: 2, name: 'PogChamp' },
    playerRight: Player { id: 3, name: '4Head' } } ]
*/

Classes and Methods

Player Class:

class Player {
  id: number;
  name: string;
}

let player = new Player(1, "Epic Name Here");

Tournament Class:

class Tournament {
  players: Array<Player>;
  name: string;
  brackets: Array<Match>;
}

let tournament = new Tournament(playersArray, "Epic Tournament Name Here");

generateBrackets() - Initialize Tournament and return Tournament brackets object;

tournament.generateBrackets();

/*
Return:

[ Node {
    id: 0,
    idChildren: [ 1 ],
    playerLeft: undefined,
    playerRight: undefined },
  Node {
    id: 1,
    idChildren: [ 2, 3 ],
    playerLeft: undefined,
    playerRight: undefined },
  Node {
    id: 2,
    idChildren: [],
    playerLeft: Player { id: 0, name: 'Kappa' },
    playerRight: Player { id: 1, name: 'Keppo' } },
  Node {
    id: 3,
    idChildren: [],
    playerLeft: Player { id: 2, name: 'PogChamp' },
    playerRight: Player { id: 3, name: '4Head' } } ]
*/

tournament.brackets - Has all brackets information;

/*
tournament.brackets:

[ Node {
    id: 0,
    idChildren: [ 1 ],
    playerLeft: undefined,
    playerRight: undefined },
  Node {
    id: 1,
    idChildren: [ 2, 3 ],
    playerLeft: undefined,
    playerRight: undefined },
  Node {
    id: 2,
    idChildren: [],
    playerLeft: Player { id: 0, name: 'Kappa' },
    playerRight: Player { id: 1, name: 'Keppo' } },
  Node {
    id: 3,
    idChildren: [],
    playerLeft: Player { id: 2, name: 'PogChamp' },
    playerRight: Player { id: 3, name: '4Head' } } ]
*/

numberMatches() - Return number of Matches;

tournament.numberMatches();

/*
Return:

4
*/

setWinnerMatch(idMatch, idPlayer) - Set the winner to the next match;

class Tournament {
tournament.setWinnerMatch(1, 3);

/*
Return:

[ Node {
    id: 0,
    idChildren: [ 1 ],
    playerLeft: undefined,
    playerRight: undefined },
  Node {
    id: 1,
    idChildren: [ 2, 3 ],
    playerLeft: undefined,
    playerRight: Player { id: 2, name: 'PogChamp' } },
  Node {
    id: 2,
    idChildren: [],
    playerLeft: Player { id: 0, name: 'Kappa' },
    playerRight: Player { id: 1, name: 'Keppo' } },
  Node {
    id: 3,
    idChildren: [],
    playerLeft: Player { id: 2, name: 'PogChamp' },
    playerRight: Player { id: 3, name: '4Head' } } ]
*/

findMatch(idMatch) - Return data about match. If doesn't exist, return undefined;

tournament.findMatch(1);

/*
Return:

{
  id: 1,
  idChildren: [ 2, 3 ],
  playerLeft: undefined,
  playerRight: undefined
}
*/

License

MIT