0.3.0 • Published 2 years ago
canvas-snowstorm v0.3.0
☃ canvas-snowstorm ☃
A dynamically generated HTML Canvas snow animation, written in TypeScript.
Installation
npm i canvas-snowstormDevelopment
Ensure TypeScript is enabled:
tsc -versionTo build, run:
npm run buildUsage
The canvas-snowstorm module exports a single constructor snow, which takes the following arguments:
speed: <number> default=1- The velocity at which the flakes fallscale: <number> default=1- The scale of the flakes inpxamount: <number> default=100- The amount of flakes to be generatedcolor: <string> default="white"- The color of the flakes (a value of "random" will make every flake a different color)fps: <number> default=30- The frame rate of the animationw: <number> default=window.innerWidth- The width of the canvas to be generatedh: <number> default=window.innerHeight- The height of the canvas to be generatedel: <HTMLElement> default=document.body- The parent element the canvas is to be injected into
Note: Increasing the amount and/or fps factors can be taxing on the CPU/GPU and result in jittery animation
Methods
start(): injects canvas into parent and begins animationplay(): un-pauses animationpause(): pauses animationchangeScale(s): updates scale of flakes (must be positive number)
Example
HTML
<div id="myContainer"></div>CSS
#myContainer {
background-color: black;
width: 800px;
height: 600px;
}JavaScript
import Snow from "canvas-snowstorm";
const parentDiv = document.getElementById("myContainer");
const snow = new Snow(1, 1, 100, "white", 60, 800, 600, parentDiv);Output

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