canvasinteractor v1.0.0
canvasInteractor
What is it ... ?
canvasInteractor is a micro-library (4.7 kB compressed) used to handle pointer events for simple geometry editing together with one or more HTML canvases.
It implements a global event loop based on requestAnimationFrame and supports throttling of pointermove and wheel events via its custom tick event for efficient animation. Cartesian coordinates with user defined origin are possible, it allows zoom, pan and drag interactions.
canvasInteractor is the modern and more minimal successor of deprecated canvas-area.
It was primarily implemented for use by my students for web-kinematics projects.
Read more about it ... example please !
- https://goessner.github.io/canvasInteractor
- Pdf: Researchgate, Make your HTML canvas Interactive
CDN
Use a local instance or following link for canvasInteractor.js.
https://cdn.jsdelivr.net/gh/goessner/canvasInteractor/canvasInteractor.jshttps://cdn.jsdelivr.net/gh/goessner/canvasInteractor/canvasInteractor.min.js
FAQ
Does not work properly with Mobile Device X and Touch Screen Y ?
- Desktop browsers only are addressed primarily.
- Implementation of touch events is experimental (pan works with touch).
Can you implement feature X and possibly feature Y ?
canvasInteractorserves my personal needs very well as it is.- So ... no, I won't.
- Please go ahead and implement it by yourself.
- If you think, your enhancement is of common interest, you are very welcome, to send me a pull request.
Changelog
1.0.0 on April 19, 2018
- Complete rewrite.
License
canvasInteractor is licensed under the MIT License
4 years ago