1.3.3 • Published 2 years ago

cedarz-nestjs-redis v1.3.3

Weekly downloads
-
License
MIT
Repository
github
Last release
2 years ago

Other

The original author fixed the bug on GitHub, but NPM didn't fix it. In order to solve the problem of slow download module, he republished one for personal use only。

Original author: https://github.com/skunight/nestjs-redis

Nestjs Redis

Redis component for NestJs.

Installation

Yarn

yarn add nestjs-redis

NPM

npm install nestjs-redis --save

Getting Started

Let's register the RedisModule in app.module.ts

import { Module } from '@nestjs/common'
import { RedisModule} from 'nestjs-redis'

@Module({
    imports: [
        RedisModule.register(options)
    ],
})
export class AppModule {}

With Async

import { Module } from '@nestjs/common';
import { RedisModule} from 'nestjs-redis'

@Module({
    imports: [
        RedisModule.forRootAsync({
            useFactory: (configService: ConfigService) => configService.get('redis'),         // or use async method
            //useFactory: async (configService: ConfigService) => configService.get('redis'),
            inject:[ConfigService]
        }),
    ],
})
export class AppModule {}

And the config file look like this With single client

export default {
    host: process.env.REDIS_HOST,
    port: parseInt(process.env.REDIS_PORT),
    db: parseInt(process.env.REDIS_DB),
    password: process.env.REDIS_PASSWORD,
    keyPrefix: process.env.REDIS_PRIFIX,
}
Or
export default {
    url: 'redis://:authpassword@127.0.0.1:6380/4',
}

With custom error handler

export default {
    url: 'redis://:authpassword@127.0.0.1:6380/4',
    onClientReady: (client) => {
      client.on('error', (err) => {}
    )},
}

With multi client

export default [
    {
        name:'test1',
        url: 'redis://:authpassword@127.0.0.1:6380/4',
    },
    {
        name:'test2',
        host: process.env.REDIS_HOST,
        port: parseInt(process.env.REDIS_PORT),
        db: parseInt(process.env.REDIS_DB),
        password: process.env.REDIS_PASSWORD,
        keyPrefix: process.env.REDIS_PRIFIX,
    },
]

And use in your service

import { Injectable } from '@nestjs/common';
import { RedisService } from 'nestjs-redis';

@Injectable()
export class TestService {
  constructor(
    private readonly redisService: RedisService,
  ) { }
  async root(): Promise<boolean> {
    const client = await this.redisService.getClient('test')
    return true
  }
}

Options

interface RedisOptions {
    /**
     * client name. default is a uuid, unique.
     */
    name?: string;
    url?: string;
    port?: number;
    host?: string;
    /**
     * 4 (IPv4) or 6 (IPv6), Defaults to 4.
     */
    family?: number;
    /**
     * Local domain socket path. If set the port, host and family will be ignored.
     */
    path?: string;
    /**
     * TCP KeepAlive on the socket with a X ms delay before start. Set to a non-number value to disable keepAlive.
     */
    keepAlive?: number;
    connectionName?: string;
    /**
     * If set, client will send AUTH command with the value of this option when connected.
     */
    password?: string;
    /**
     * Database index to use.
     */
    db?: number;
    /**
     * When a connection is established to the Redis server, the server might still be loading
     * the database from disk. While loading, the server not respond to any commands.
     * To work around this, when this option is true, ioredis will check the status of the Redis server,
     * and when the Redis server is able to process commands, a ready event will be emitted.
     */
    enableReadyCheck?: boolean;
    keyPrefix?: string;
    /**
     * When the return value isn't a number, ioredis will stop trying to reconnect.
     * Fixed in: https://github.com/DefinitelyTyped/DefinitelyTyped/pull/15858
     */
    retryStrategy?(times: number): number | false;
    /**
     * By default, all pending commands will be flushed with an error every
     * 20 retry attempts. That makes sure commands won't wait forever when
     * the connection is down. You can change this behavior by setting
     * `maxRetriesPerRequest`.
     *
     * Set maxRetriesPerRequest to `null` to disable this behavior, and
     * every command will wait forever until the connection is alive again
     * (which is the default behavior before ioredis v4).
     */
    maxRetriesPerRequest?: number | null;
    /**
     * 1/true means reconnect, 2 means reconnect and resend failed command. Returning false will ignore
     * the error and do nothing.
     */
    reconnectOnError?(error: Error): boolean | 1 | 2;
    /**
     * By default, if there is no active connection to the Redis server, commands are added to a queue
     * and are executed once the connection is "ready" (when enableReadyCheck is true, "ready" means
     * the Redis server has loaded the database from disk, otherwise means the connection to the Redis
     * server has been established). If this option is false, when execute the command when the connection
     * isn't ready, an error will be returned.
     */
    enableOfflineQueue?: boolean;
    /**
     * The milliseconds before a timeout occurs during the initial connection to the Redis server.
     * default: 10000.
     */
    connectTimeout?: number;
    /**
     * After reconnected, if the previous connection was in the subscriber mode, client will auto re-subscribe these channels.
     * default: true.
     */
    autoResubscribe?: boolean;
    /**
     * If true, client will resend unfulfilled commands(e.g. block commands) in the previous connection when reconnected.
     * default: true.
     */
    autoResendUnfulfilledCommands?: boolean;
    lazyConnect?: boolean;
    tls?: tls.ConnectionOptions;
    sentinels?: Array<{ host: string; port: number; }>;
    name?: string;
    /**
     * Enable READONLY mode for the connection. Only available for cluster mode.
     * default: false.
     */
    readOnly?: boolean;
    /**
     * If you are using the hiredis parser, it's highly recommended to enable this option.
     * Create another instance with dropBufferSupport disabled for other commands that you want to return binary instead of string
     */
    dropBufferSupport?: boolean;
    /**
     * Whether to show a friendly error stack. Will decrease the performance significantly.
     */
    showFriendlyErrorStack?: boolean;
}

That's it!