0.1.10 • Published 4 years ago

codemirror-grammar-mode v0.1.10

Weekly downloads
19
License
MIT
Repository
github
Last release
4 years ago

CodeMirror grammar mode

This is an experimental tool for building CodeMirror modes from grammar descriptions.

You write a grammar like this:

skip (" " | "\t" | "\n")* {
  Expr { (num | var | ParenExpr) (op Expr)? }
  context ParenExpr { "(" Expr ")" }
}
tokens {
  num="number" { digit+ }
  var="variable" { letter (letter | digit)* }
  op { "+" | "-" | "/" | "*" }
}
digit { "0"-"9" }
letter { "a"-"z" | "A"-"Z" }

And then run grammar-mode on it to convert it into a JavaScript file. This file will export a set of bindings that can be given to the accompanying interpreter (in src/mode.js) to create a CodeMirror mode.

Grammar syntax

A grammar is a set of rules. Rules may appear on the top level or within tokens or skip blocks. The rules within tokens are considered the base token types of the language, and will be fallen back on when nothing else matches. A skip block is used to automatically insert whitespace-like productions between the elements of the rules inside of it.

Each rule has a name, optionally followed by the keyword context to mark it as a rule for which a context has to be pushed onto the context stack. Contexts can be used by external code to do things like computing indentation based on what rules are currently active.

After the rule name, you can add an equals sign and a quoted string to set a token type for the rule (for example num="number" in the example). That token type will be used to highlight the text that matches the rule.

Each rule contains a match expression, which is built up like this:

  • A "literal string" (using JSON string syntax) matches that exact text.

  • An underscore matches any character, and a period matches any character except newlines.

  • A character range is written as two single-character strings with a dash in between.

  • An unquoted word is a reference to another rule.

  • Multiple expressions separated by whitespace indicate that these things must match in sequence.

  • Parentheses can be used around expressions to group them.

  • Multiple expressions separated by pipe characters indicate a choice between those expressions. The first choice that matches is taken.

  • A +, *, or ? after an expression allows that expression to occur one or more (+), zero or more (*), or zero or one (?) times. This is done greedily — as many repetitions as possible are matched.

  • A ~ or ! character followed by an expression denotes a lookahead — positive lookahead for ~ and negative for !.

  • An & followed by a name is a call to a predicate. This is an external function that will be called to determine whether a given position matches.

Single-edge lookahead

A grammar is compiled to a set of state machines, whose edges are regular expressions, possibly extended with predicate calls and lookaheads, or calls to rules. When parsing, the interpreter will take the first edge that matches and consumes input, without looking ahead further.

The catch is that you have somehow write your grammar so that the right choice is made at every point. If something is ambiguous, the parser will just always take the first path. So, depending on your grammar, you might have to insert lookaheads to disambiguate things. For example, to distinguish between a variable and a label in a C-like language, you'd need rules something like this:

Statement {
  label ":" |
  variable |
  otherThing
}

label="meta" { letter+ ~(spaceChar* ":") }
variable="variable" { letter+ }

Command-line parameters

The grammar-mode command expects a file as argument, or will read from standard input when not given one. Other, optional, arguments include:

  • --output file specifies a file to write the output to (defaults to standard output).

  • --es-module tells the tool to output an ES6 module (default is a CommonJS module).

  • --graph will cause it to output a graph in .dot format instead of a JavaScript module. Can be useful for debugging.

  • --names will cause the JavaScript output to be more verbose but easier to read, using string names rather than numbers for the nodes.

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