1.1.1 • Published 1 year ago

com.ennerfelt.runtime-debug-action v1.1.1

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Last release
1 year ago

Unity Runtime Debug Action

RuntimeDebugAction is a runtime debug menu system for Unity that lets you register and trigger debug actions with no extra setup. With a set of built-in debug actions and a tiny logger that works out of the box, RDA is built to supercharge your mobile and desktop game development.

Input

Cross platform input support

https://user-images.githubusercontent.com/18395202/127760553-2fe09c74-c6da-4ebd-af84-2cf162acec17.mp4

Links

Twitter | Documentation | Discord

Install

Via UPM.

UPM install via git url -> https://github.com/BennyKok/unity-runtime-debug-action.git

You can also choose to add this as a submodule in your package folder.

git submodule add https://github.com/BennyKok/unity-runtime-debug-action.git Packages/unity-runtime-debug-action

Examples

With RDA, you can add action via code, component, reflection

Here's a glimpse of adding via code.

RuntimeDebugSystem.RegisterActions(
    DebugActionBuilder.Button()
        .WithName("Your actions")
        .WithAction(()=>{ });
);

Explore

Feel free to check me out!! :)

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