0.0.26 • Published 16 days ago

com.kagekirin.vrmdebugdraw v0.0.26

Weekly downloads
-
License
-
Repository
github
Last release
16 days ago

VRMDebugDraw

VRMDebugDraw is a Unity package that adds a VRMDebugDrawComponent, which when added to a UniVRM compatible GameObject, automatically generates a debug mesh containing all the bones, spring joints and colliders, in order to verify or debug the settings of aforementioned elements.

TODO: screenshot

⚡ Getting Started

TBD: UPM config etc

🔧 Building and Running

🔨 Setting up in Unity

TODO: how and where to add component (at runtime, after loading VRM asset)

▶ Running and Settings

TODO: settings

🤝 Collaborate with VRMDebugDraw

See COLLABORATION.md for details.