0.6.1 • Published 10 months ago

com.nfynt.utils v0.6.1

Weekly downloads
-
License
MIT
Repository
github
Last release
10 months ago

Utility Package for Unity

Collection of plugins, scripts, and assets to aid in Unity development within editor or at runtime. List of features and functions include:

  • Anchoring of canvas UI elements to corner w.r.t. RectTransform (shortcut: %(Ctrl/Cmd) + U).
  • Debug individual mesh filter properties attached to a gameobject (Context menu Nfynt > Mesh filter stats).
  • PC and mobile friendly full-screen WebGL template (Player > Resolution and Presentation - NFYNT).
  • Fix Unity InputField component for WebGL builds (including mobile). Simply add WebGLInput script to your InputField gameobject in scene.
  • Singleton pattern for runtime play mode and scriptable instance object for editor mode classes.
  • Safe Area UI handling for working around mobile screen notch displays.
  • Combine Meshes into single one to optimize for performance and draw calls.
  • Export MeshFilter GameObjects as Wavefront Obj using GameObject/NFYNT/Save As Obj.

Importing in Unity

To install this package in Unity you'll first have to add a new Scoped Registry. Head over to Edit>Project Settings>Package Manager and add the new registry details as follows -

Name: npmjs
URL: https://registry.npmjs.org
Scope(s): com.nfynt

After this head to Window>Package Manager and select My Registries under the Packages: options. This will list all the available package on npm, find NFYNT utils and select the latest version available and hit install 🚀.

Issues

Submit issues on Github Repo with appropriate label as bug\enhancement\help wanted.

Authors

Shubham
0.6.1

10 months ago

0.6.0

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0.4.0

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