0.0.2 • Published 3 years ago

configurable-rights-pool v0.0.2

Weekly downloads
-
License
GPL-3.0-only
Repository
github
Last release
3 years ago

Configurable Rights Pool

This is a smart pool factory that allows anyone to deploy smart pools with (in the reference implementation) six different rights that can be individually chosen:

1) canPauseSwapping: pool creator can pause swaps (base pools can turn swapping on, but not off) 2) canChangeSwapFee: pool creator can change trading fees (subject to min/max values) 3) canChangeWeights: pool creator can change weights, either individually, or following a plan for gradual updates 4) canAddRemoveTokens: pool creator can add/remove tokens (subject to the base pool limits) 5) canWhitelistLPs: pool creator can specify a list of addresses allowed to add/remove liquidity 6) canChangeCap: pool creator can change the BSP cap (max # of pool tokens)

CRPFactory.sol

Creates new ConfigurableRightsPools & stores their addresses in a registry.

newCrp

Creates new ConfigurableRightsPools with the caller as the contract controller.

Params
  • address factoryAddress - BFactory address.
  • PoolParams poolParams - Structure holding the main parameters that define this pool
  • RightsManager.Rights rights - Structure defined in an external linked library, with boolean flags for each right
Pool Params structure
  • string poolTokenSymbol - Symbol of the Balancer Pool Token representing this pool
  • string poolTokenName - Name of the Balancer Pool Token representing this pool
  • address[] constituentTokens - Array of 2-8 token addresses. The pool will hold these.
  • uint256[] tokenBalances - Array of initial balances for the tokens specified above.
  • uint256[] tokenWeights - Array of initial weights for the tokens specified above.
  • uint swapFee - Initial swap fee for the pool (subject to min/max limits)
Example Code

Note that the weights are "denormalized" values, from 1 to 50 (really 49, as there must be at least two tokens, and the sum must be <= 50>). As a rule of thumb, the denormalized weight of a token is half of its proportional weight (as a percentage). So, a 98% / 2% pool's tokens would have denormalized weights of 49 and 1. With two tokens (A and B), the percentage value of A is denormA/(denormA + denormB). With 49/1, that's 49/(49+1) = 0.98, subject to the constraint: denormA + denormB <= 50.

const permissions = {
    canPauseSwapping: true,
    canChangeSwapFee: true,
    canChangeWeights: true,
    canAddRemoveTokens: false,
    canWhitelistLPs: false,
    canChangeCap: false,
};

const poolParams = {
    poolTokenSymbol: 'BPT',
    poolTokenName: 'BTP Example Name',
    constituentTokens: [XYZ, WETH, DAI], // contract addresses
    tokenBalances: [toWei('80000'), toWei('40'), toWei('10000')],
    tokenWeights: [toWei('12'), toWei('1.5'), toWei('1.5')],
    swapFee: toWei('0.003'), // 0.3%
};

await crpFactory.newCrp(
    bfactory.address,
    poolParams,
    permissions
);

See the docs for more details on listing and redirects!

There is also a CRP creation tutorial. And the source code has a rich set of unit and scenario-based tests that demonstrate how to use all the features.

ConfigurableRightsPool.sol

Pause Swapping Right

setPublicSwap(bool publicSwap)

Turn swapping on (if publicSwap is true), or off - if the pool has that right assigned.

Change Swap Fee Right

setSwapFee(uint swapFee)

Set the pool's swap fee (within min/max limits set by the underlying pool)

Change weights Right

updateWeight(address token, uint newWeight)

Updates weight for a given token, while keeping prices the same. This will change the token balances, and cause tokens to be transferred to or from the caller's wallet NB: This cannot be done while a gradual update is underway (see below)

updateWeightsGradually(uint[] newWeights, uint startBlock, uint endBlock)

Transform all weights gradually and linearly from their present values to those specified in newWeights. The weights are actually changed, between the specified start and end blocks, by pokeWeights. This is very flexible. For instance, to halt the update sequence, call this function again with current weights.

pokeWeights()

Can be called by anyone (e.g., every block), to move the weights along the scheduled trajectory.

Add/Remove tokens Right

commitAddToken(address token, uint balance, uint denormalizedWeight)

Precommits a new token that can be applied addTokenTimeLockInBlocks blocks in the future.

applyAddToken()

Applies the token committed in the step above, and mints pool shares - (if at least addTokenTimeLockInBlocks blocks have passed since the commit).

removeToken(address token)

Removes an existing token and returns the balance to the controller. You cannot remove a token while a gradual update is in progress. Note that removing all tokens effectively destroys the pool; i.e., you cannot add tokens back in. A one-token pool, while unusable (you can't swap with only one token), can still be restored to functionality by adding another token.

Whitelist Liquidity Provider Right

whitelistLiquidityProvider(address provider)

Add an address, after which this address can join a pool. (Initially, no one can add liquidity through joinPool, including the controller. The controller adds initial liquidity through createPool.)

removeWhitelistedLiquidityProvider(address provider)

Remove an address, after which this address can no longer join a pool. (Has no effect on existing LPs.)

Creating a pool from the Factory

createPool(uint initialSupply)

Creates a pool with the given initial supply of Pool Tokens (with the asset allocation and weights specified by the factory) Use this constructor if you canChangeWeights is false, or you accept the default block time parameters for gradual weight change

createPool(uint initialSupply, uint minimumWeightChangeBlockPeriod, uint addTokenTimeLockInBlocks)

This overload allows you to specify the block timing parameters (within limits), at pool creation time. They are fixed thereafter. So you cannot call updateWeightsGradually with a duration (endBlock - startBlock) < minimumWeightChangeBlockPeriod. addTokenTimeLockInBlocks is the total number of blocks that have to pass before a new commited token can be applied

Adding/Removing Liquidity

joinPool(uint poolAmountOut, uint[] maxAmountsIn)

Deposit at most the token amounts specified in maxAmountsIn, and receive poolAmountOut pool tokens in return.

exitPool(uint poolAmountIn, uint[] minAmountsOut)

Redeem poolAmountIn pool tokens for at least the token amounts specified in minAmountsOut

There are additional variations for specifying exact amounts (Uniswap-style)

PCToken.sol

Balancer Smart Pool token. A standard ERC-20 with some extra math functions. Note that the math is normalized such that "1" is 10^18. These tokens have 18 decimals, and a configurable token symbol. (The token name is composed at run time from a fixed prefix and the symbol.)

IBFactory.sol

Interface for the Balancer Factory.

NOTE

You cannot exit 100% using Pool Tokens (rebind will revert). It is possible to do using unbind with special permissions, but the trade-off is a potential loss of security. As described above, you can exit 1/3 at a time, or call removeToken if you have the right (keeping in mind that removing all tokens destroys the pool).

Balancer Pool Templates

Our vision is to provide a set of configurable Balancer Pools that are feature-rich and flexible enough to be used "out of the box" in most cases, and easily extended otherwise. Beyond the standard Configurable Rights Pool, the first such template (used by Ampleforth) is designed for pools containing tokens with "Elastic Supply" (e.g., AMPL). With "Fixed Supply" tokens, notably Bitcoin, your wallet balance remains constant (one hopes), but the price responds to supply and demand. By contrast, Elastic Supply tokens expand and contract the supply in response to demand. The balance in your wallet can change (after each daily rebase) - but you always own a fixed proportion of the total number of tokens.

These go in the templates directory. The first is ElasticSupplyPool (and corresponding ESPFactory)

There is a tutorial in the docs here.

Questions about Smart Pools? Join us on Discord! Want to integrate configurable smart pools into your own project? The smart-pool-dev channel is for you.

Getting Started - Local Testing

yarn

yarn testrpc

yarn test