contingent v0.1.9
contingent
contingent (kən-tĭnˈjənt) neither impossible nor necessary.
Create cryptographically-strong random numbers in node.js or the browser. Includes several helpers for random number generation and working with arrays.
Written in TypeScript and targets ES2015 JavaScript
Contents
- Installation
- Usage
- Usage in the Browser
- Library Functions
randomBytes- return n random bytesrandomBit- return a random booleanrandomByte- return a random byterandomInt- return a random signed integerrandomUInt- return a random unsigned integerrandomFloat- return a random floatrandomIn- return a random number in a rangerandomOf- return a random value from an arrayroll- simulate a die rollshuffle- shuffle an arraypick- pick n values from an array (no duplicates)select- pick n values from an array (with duplicates)replace- replace an array element at randomgenerate- generate an array of values
Installation
$ npm install contingentUsage
Import functions individulally:
import { randomFloat, randomBit, randomIn } from 'contingent'
randomFloat() // 0.2344958782196045
randomBit() // true
randomIn(1, 10) // 7Import container:
import contingent from 'contingent'
contingent.randomByte() // 113
contingent.randomOf([1, 2, 3, 4, 5]) // 4Usage in the Browser
By default, contingent uses Node.js crytpo under the hood to generate random bytes, which serve the rest of the library functions:
import { randomBytes } from 'contingent'
const bytes = randomBytes(10)
console.log(bytes)Output:
<Buffer e3 f2 87 3b bd 77 cf f2 cf ec>This is fine if you're shimming the crypto lib or using a build tool such as webpack or browserify which will shim it for you. If crypto is not being shimmed, you can import the browser version of contingent like so:
import { randomBytes } from 'contingent/lib/browser'
const bytes = randomBytes(10)
console.log(bytes)Output:
DataView {
byteLength: 10,
byteOffset: 0,
buffer: ArrayBuffer { byteLength: 10 } }The browser module uses window.crypto with a fallback of window.msCrypto. If neither are found, contingent will throw an error for most function invocations, specifically functions which rely on de novo random value generation.
Browser Distribution File
A contingent binary is available for use via a script tag:
<script src="node_modules/contingent/dist/contingent.min.js"></script>All contingent library functions, including the toArray utility function, are available via the contingent global:
<script>
var randomFloat = contingent.randomFloat
var randomBytes = contingent.randomBytes
var toArray = contingent.toArray
// Generate a random float.
console.log(randomFloat()) // 0.5113708488643169
// Generate an array of eight random bytes.
var bytes = toArray(randomBytes(8))
console.log(bytes) // [219, 93, 255, 210, 128, 148, 128, 76]
</script>Library Functions
randomBytes
Return n random bytes as a Buffer or DataView, depending on how contingent is imported.
Signature:
export function randomBytes(n: number): Buffer|DataViewUsage:
randomBytes(10)Output for node (Buffer):
<Buffer 75 0d d6 ad e4 82 9c 85 f7 90>Output for browser (DataView):
DataView {
byteLength: 10,
byteOffset: 0,
buffer: ArrayBuffer { byteLength: 10 } }Converting to Array
Buffer (node):
const bytes = randomBytes(4)
const array = Array.from(bytes)
console.log(array) // [ 132, 5, 38, 222 ]DataView (browser):
const bytes = randomBytes(4)
const array = Array.from(new Uint8Array(bytes.buffer))
console.log(array) // [ 108, 183, 120, 227 ]The toArray helper can also be used, which works for either Buffer or DataView:
import { toArray } from 'contingent/lib/utils'
const bytes = randomBytes(4)
const array = toArray(bytes)
console.log(array) // [2, 191, 57, 66]randomBit
Return a random boolean.
Signature:
export function randomBit(): booleanUsage:
randomBit() // truerandomByte
Return a random unsigned integer in the range [0, 255] (8 bits).
Signature:
export function randomByte(): numberUsage:
randomByte() // 223randomInt
Return a random signed integer in the range [-2147483648, 2147483647] (32 bits).
Signature:
export function randomInt(): numberUsage:
randomInt() // -656291091randomUInt
Return a random unsigned integer in the range [0, 4294967295] (32 bits).
Signature:
export function randomUInt(): numberUsage:
randomUInt() // 2444387034randomFloat
Return a random unsigned float in the range [0, 1).
Signature:
export function randomFloat(): numberUsage:
randomFloat() // 0.14995522797107697randomIn
Return an integer in the range [min, max), where max >= min.
Signature:
export function randomIn(min: number, max: number): numberUsage:
randomIn(1, 100) // 41randomOf
Return an element of the given list at random.
Signature:
export function randomOf<T>(list: T[]): TUsage:
randomOf(['r', 'a', 'n', 'd', 'o', 'm']) // 'a'
randomOf([...'contingent']) // 'g'roll
Simulate the roll of a die with n sides.
Signature:
export function roll(n: number)Usage:
roll(6) // 2
roll(20) // 17shuffle
Shuffle an array in place.
Signature:
export function shuffle<T>(list: T[]): T[]Usage:
shuffle([1, 2, 3, 4, 5]) // [ 3, 5, 4, 2, 1 ]pick
Pick n values from an array at random (no duplicates).
Signature:
export function pick<T>(num: number, list: T[]): T[]Usage:
// Create an array of characters.
const charList = [...'contingent']
// Pick three random characters from the list.
pick(3, charList) // [ 'i', 't', 'c' ]Note: because no duplicates are allowed, n cannot be greater than the list length.
select
Select n values from an array at random (allows duplicates).
Signature:
export function select<T>(num: number, list: T[]): T[]Usage:
// Create an array of characters.
const charList = [...'0123456789abcdef']
// Pick ten random characters from the list.
select(10, charList) // [ '1', 'a', '5', 'a', '9', 'e', '7', 'a', '8', '2' ]replace
Replace a random element in an array with a given value.
Signature:
export function replace<T>(list: T[], value: T): T[]Usage:
const array = [1, 2, 3, 4, 5]
replace(array, 999) // [ 1, 2, 3, 999, 5 ]generate
Generate an array of arbitrary values.
Signature:
export function generate<T>(len: number, create: () => T): T[]Usage:
// Generate 5 random bits.
generate(5, randomBit) // [ true, true, false, true, false ]// Generate 3 signed floats.
generate(3, () => randomBit() ? -randomFloat() : randomFloat())
// [ 0.32383300201036036, -0.5866664333734661, 0.47603789367713034 ]