1.0.1 • Published 5 years ago
csccmd v1.0.1
CSCCMD
Using CSCCMD
CSCCMD generates commands for Mono's CSC and MCS.
Getting the files for CSC:
csccmd [options]
Possible options:
--dodlls - Automatically adds dlls as a resource.
--argsonly - Returns only arguments instead of the full command that was generated.
Getting the files for MCS:
mcscmd [options]
Possible options:
--dodlls - Automatically adds dlls as a resource.
--argsonly - Returns only arguments instead of the full command that was generated.
Example:
Source tree
Hyper-Engine
│ .gitattributes
│ buildlibrary.bat
│ buildtest.bat
│ LICENSE
│ README.md
│ test.exe
│
└───src
│ hyperenginecontext.cs
│ OpenTK.dll
│
├───game
│ │ camera.cs
│ │ gameobject.cs
│ │ vector3.cs
│ │
│ └───gameobjectcomponents
│ gameobjectcomponent.cs
│ gravitycontroller.cs
│
├───rendering
│ renderingprocess.cs
│ window.cs
│
└───test
test.cs
Would be
(the command)
csc --dodlls
(the output)
csc "Hyper-Engine\src\*.cs" /r:"C:\Users\jer3z\Coding2\HyperEngine\Hyper-Engine\src\OpenTK.dll" "Hyper-Engine\src\game\*.cs" "Hyper-Engine\src\rendering\*.cs" "Hyper-Engine\src\test\*.cs" "Hyper-Engine\src\game\gameobjectcomponents\*.cs"
Hope you find it useful, Enjoy!