3.0.1 • Published 6 years ago

dcnn-eval v3.0.1

Weekly downloads
32
License
-
Repository
-
Last release
6 years ago

npm version

The idea is to build a DCNN that would tell if the target group is safe. More precisely, it would tell whether the group cannot be captured if the given player makes the first move and the attacker can recapture any ko. For example, the group below is unsafe, so the DCNN should return a value close to 0 for all the groups:

The safety status of the group can be defined as

npm.io

Assuming the target group is white, f(B) can be computed by letting black play move m, then letting white defend with move r. Black tries to minimize the chances of the white group to live and white tries to maximize these chances. The DFS solver essentially does this - it recursively computes the value of f(B). The point of the DCNN is to predict this value.

Currently, the best result is 95% accuracy:

npm.io

This is achieved with a simple NN that consists of just 1 residual block:

  1. Input: [11, 11, F] where F = 13 - the number of precomputed features.
  2. Alignment with a fully connected layer [F, N] where N = 256 with a [N] bias and relu.
  3. Only 1 residual block:
    1. The 1st fully connected layer [N, N] with a [N] bias and relu.
    2. The 2nd fully connected layer [N, N] with a [N] bias, a skip connection and relu.
  4. Readout with a [N, 1] fully connected layer, a bias and sigmoid.

The complexity of the NN is limited by the JS performance. Even such a simple NN needs 11*11*F*N + 2*N*N + N = 0.5 M multiply-add operations, so JS on a Core i7 can evaluate the NN only 125 times a second. This is why it's hard to squeeze a typical 3x3 convolution here: one 3x3 layer with 64 filters would take (11*3*64)**2 = 4.5 M flops, a residual block needs two such layers at least and a decent DCNN needs at least a few residual blocks. It also appears that even such a residual tower cannot get beyond the 96% accuracy.

This NN was trained without batch normalization: it made training faster, but introduced extra complexity without increasing final accuracy.

Features

The input to the DCNN will be a list of planes with features or in other terms in will be a tensor of shape [N, N, F] where F is the number of features and N x N is the area that these features are computed for. A reasonable choice would be 11 x 11 or 9 x 9 because most tsumegos fit in this area.

The features are:

  1. a plane of all 1s if the attacker makes the first move; a plane of all 1s if the defender makes the first move; the two planes also play the role of board edge detector: when tensorflow pads inputs with zeros, the two planes tell where the board ends
  2. stone color: same as the target stone and of the opposite color
  3. stone belongs to the target group
  4. group size (4 planes)
  5. the number of liberties (4 planes)
  6. the intersection is a 1-point sure eye

More features to be implemented:

  1. the intersection can be an eye (it can be an eye if it doesn't have adjacent stones of the opposite color)
  2. stone can be captured in a ladder (aka the lambda-1 sequence)
  3. stone can be captured with a net (aka the lambda-2 sequence)
  4. location is the center of a nakade shape
  5. safe group, i.e. stone belongs to the outer wall or to an alive shape
  6. better eyeshape detection
  7. the Euler number

Design

This set of feature tensors is fed to a Python script that uses TensorFlow to find the DCNN parameters. Once the DCNN parameters are found, they can be exported to a file and the tsumego solver can use keras.js or WebDNN to evaluate the board and refine the search. The DCNN can be quickly trained on AWS.

A typical DCNN consist of a few convolution layers of size 3x3:16:16 (the number of filters is TBD, but the kernel size 3x3 is pretty much standard and is used in state-of-the-art programs like AGZ). Applying such a convolution to an input image stack of size 7x7:16 needs 7x7x3x3x16x16 = 112K multiplications-additions and if there are 3-4 layers this number grows to 500K which might seem a lot, but it turns out the the current JS V8 makes ~50 M/s so it can apply this convolution 100 times a second. This doesn't take into account the fact that in web it can use multiple threads (web workers) and GPU (weblas, keras.js, etc.).

Training

There is a set of 100 or so handmade (well, mostly taken from goproblems.com) tsumegos with proper outer wall and marked target. They are stored in the sgf-problems module.

npm run solve-all solves each tsumego and outputs a tree of subproblems. When generating the tree the script picks moves that change the safety status of the target group. Every node (not just leafs) in this tree is a subproblem. This step takes a while, but its output is compact.

npm run vplay-all plays out all the moves in the tree and generates a separate SGF file for each node. Each subproblem is labeled with TS[1] if the target group is safe. Also, npm run stats prints how many boards have safe or unsafe target per board size:

sizesafeunsafe
003196
1196811768
2856924258
32306936662
44473844791
54171944377
64374131277
72147622465
8153738902
945325070
102307981
11518517
1211447
133922

Boards with too few available moves can be ignored as it's easier to run the usual DFS will be faster on such boards. There are about 80K boards with 7+ available moves - a good enough training set.

npm run validate verifies the TS[1] labels. It picks a small percentage of SGF files, solves them and checks if the status is correct. This step is optional.

npm run features computes feature planes for all subproblems. It outputs a JSON file with feature planes and metadata for each subproblem. The feature planes tensor has the shape of [board.size + 2, board.size + 2, F] where F is the number of features. The point is to later extract N x N x F subtensors around the target stone.

npm run make-tfrs packs the JSON files into two .tfrecords files: 10% goes into test.tfrecords and 90% goes into main.tfrecords. Both files combined are less than 50 MB (4 MB if zipped).

npm run dcnn reads the two datasets, for every record takes an area of size N x N around a stone in the target block. The result is a feature tensor of known shape: [N, N, F] where N x N is the chosen size of the sliding window and F is the number of features. There are also 8 symmetries generated by rotation and transposition and there are usually several stones in the target block, so the number of feature tensors that can be extracted from a JSON file is T x 8 where T is the size of the target block.

npm run tensorboard can be used to monitor the learning process.

Inference

npm run eval reads the JSON file with DCNN weights, reconstructs the NN, reads SGF files and applies the DCNN to them. Here is error rates by tsumego size:

sizeerrorcount
20.07114
30.018335
40.0153332
50.02517673
60.03442728
70.06334385
80.03821451
90.0439004
100.0133157
110.0131021
120.056161
130.00061

The strange maximum around 7 must be related to the fact that the DCNN was trained on tsumegos with 7+ available moves.

Compression

It's known that in many cases reducing precision of the weights doesn't reduce much accuracy of the NN.

bitserror
50.04
40.06
30.45
20.50

Indeed, just 5 bits per weight is enough to retain the original accuracy. This means that this NN fits into 5 * (11*11*F*N + 2*N*N) = 325 KB.

npm run compress reduces takes only 5 bits from each weight and writes the truncated NN to .bin/tf-model.json.

There are interesting ideas how weights can be reduced to 1-2 bits by using a scaling factor W[i] -> alpha * sign(W[i]) to compensate the loss of precision, but I couldn't make it work without dramatic loss of accuracy.

Results

This is a problem rated as 9 dan on goproblems.com:

Green means the stone is likely to survive even if the opponent starts. Red means the stone is likely to die if the opponent starts. The solution here is white plays at B2 or A2 to capture the group.

On the original setup, the NN thinks that the black stones are dead. It also thinks that playing at A1 doesn't help saving the group. However a stone at B2 is likely to save the group.

This evaluation is confirmed by the solver, but it needs more than a minute to do that, while the NN takes a few milliseconds for the entire board.

Publishing

npm run webpack takes NN weights from .bin/tf-model.json and merges them with a few JS files that evaluate the NN. The output is written to .bin/dcnn.js. Then npm publish uploads the file to NPM.

3.0.1

6 years ago

3.0.0

6 years ago

2.0.1

6 years ago

2.0.0

6 years ago

1.0.3

6 years ago

1.0.2

6 years ago

1.0.1

6 years ago

1.0.0

6 years ago