1.7.0 • Published 10 years ago

deku-stateful v1.7.0

Weekly downloads
5
License
MIT
Repository
github
Last release
10 years ago

deku-stateful

Keep state in Deku components

Deku v2 has no states in components. This is a higher-order component that adds state and setState to the model. See this conversation here.

Compatible with Deku 2.0.0 (tested with 2.0.0-rc11) and Decca 2.0.0.

Status

import stateful from 'deku-stateful'

function initialState () {
  return { clicked: 0 }
}

function render ({ getState, setState }) {
  return <div>
    Clicked { getState().clicked } times.
    <button onClick={ () => setState({ clicked: getState().clicked + 1 }) }>
      Click me
    </button>
  </div>
}

export default stateful({ initialState, render })

Example

API

render, onCreate, onUpdate, onRemove

The render function and the lifecycle hooks will also be passed getState and setState.

function render({ getState, setState }) {
}
  • setState(object) — Updates the state when called. When setState is ran, it will queue up changes and dispatch an event like dispatch({ type: 'UI_STATE_CHANGE' }). This is meant to be picked up by your Redux store, which we're assuming will retrigger a render() when called.
  • getState() — Returns the current state.
  • state — The current state; it's preferred to use getState() instead, but it's here for legacy compatibility.

initialState

Your component can have an initialState function. Return the first state here.

function initialState ({ props }) {
  return { clicked: false }
}

export default stateful({ initialState, render })

Thanks

deku-stateful © 2016+, Rico Sta. Cruz. Released under the MIT License. Authored and maintained by Rico Sta. Cruz with help from contributors (list).

ricostacruz.com  ·  GitHub @rstacruz  ·  Twitter @rstacruz

1.7.0

10 years ago

1.6.0

10 years ago

1.5.0

10 years ago

1.4.0

10 years ago

1.3.0

10 years ago

1.2.0

10 years ago

1.1.0

10 years ago

1.0.0

10 years ago