4.6.1 • Published 4 years ago

dev-noblox v4.6.1

Weekly downloads
11
License
MIT
Repository
github
Last release
4 years ago

About

Noblox.js is a node module that was forked from sentanos's roblox-js module. This project was created because the roblox-js repository was no longer maintained by sentanos.

Noblox.js allows you to do things you would normally do on the Roblox website through a Node.js interface. You can use noblox.js along with Roblox's HttpService feature to create scripts that interact with the website. If you're looking for more information on how to create something like this, check out this repository by sentanos. Keep in mind that this does not use the latest version of this module and it is highly encouraged that you learn to use the library directly.

Prerequisites

Installation

With node.js installed simply run:

# Run this to install noblox.js locally to your repository. 
$ npm install noblox.js --save

# Run this instead to install noblox.js globally so you can use it anywhere.
$ npm install noblox.js -g

That's it!

Documentation

You can find the current noblox.js wiki with all API documentation here. Keep in mind that all methods may not be documented. A majority of the new features that can be found in noblox.js are not in roblox-js. There will be new documentation coming in with v5.0.0.

Making use of new login workaround

Note, as of v4.6.0 The way you login to Noblox has changed significantly. The library is no longer responsible for refreshing your cookies

This is because of many reasons including that creating a file caused many security & usability issues and made the library incompatible with some hosts.

Initial setup

  1. Remove any usages of the login or cookieLogin methods.
  2. Run setCookie with your cookie. This will store your cookie internally and validate it, but will perform no cookie refresh automatically
  3. While this works, Roblox .ROBLOSECURITY cookies expire after an unknown length of time. For applications which run continuously, you must use the function refreshCookie to prevent this. This will refresh either the cookie you pass or the internally stored cookie and return the new one.
  4. You need to store this new cookie somewhere - whether it be in a database or a JSON file file.

Note: By default, setCookie will validate the cookie you provide by making a HTTP request. To Disable this behaviour, pass false as the second parameter (validate)

Getting your cookie (Chrome):

  1. Open any Roblox page and login
  2. Press Control + Shift + i on your keyboard
  3. Click Application
  4. Find .ROBLOSECURITY. Copy it's contents, which will start with _|WARNING:-DO
  5. Put this full token, including the warning into cookieLogin: rbx.setCookie( tokenHere )

Example

This example makes use of the new async-await syntax.

const rbx = require("noblox.js")
async function startApp () {
    await rbx.setCookie("_|WARNING:-DO-NOT-SHARE-THIS.--Sharing-this-will-allow-someone-to-log-in-as-you-and-to-steal-your-ROBUX-and-items.|_F9F1EA531adk")
    // Do everything else, calling functions and the like.
    let currentUser = await rbx.getCurrentUser()
}

Drawbacks

  • You need to set up something to store and refresh cookies yourself
  • If the application is offline for like a week to a month you may need to get the cookie again
  • Roblox-js-server is not currently compatible. Use noblox.js-server instead.

Credits

  • sentanos - We wouldn't exist without him. 😀

License

MIT