0.1.1 • Published 12 months ago
discord.js-simplify-all v0.1.1
Documentation
Usage: ping(<client>)
Return: <string>
Get the ping of your client
Example:
const Discord = require('Discord.js')
const { ping } = require('discord.js-simplify-all')
const client = new Discord.Client()
client.on('message', message => {
if(message.content.startsWith('!ping')) {
message.channel.send(ping(client))
}
})
client.login(process.env.TOKEN)
Usage: membersInfo(<guild>)
Return: { all: <number>, online: <number>, idle: <number>, dnd: <number>, offline: <number> }
Check guild members sorted by status
Example:
const Discord = require('discord.js')
const { membersInfo } = require('discord.js-simplify-all')
const client = new Discord.Client()
client.on('message', message => {
let members = membersInfo(message.guild)
console.log(m.all)
console.log(m.online)
console.log(m.idle)
console.log(m.dnd)
console.log(m.offline)
})
client.login(process.env.TOKEN)
Usage: ifHaveNitro(<user>, [ifMaster])
Return: <boolean>
Example:
const Discord = require("discord.js")
const client = new Discord.Client()
const { ifHaveNitro } = require("discord.js-simplify-all")
client.on('message', message => {
if(message.content.startsWith("!verifnitro")) {
let result = ifHaveNitro(message.author)
if(result) {
return message.channel.send("Je peux te donner de la nitro")
} else {
return message.channel.send("Je ne peux pas te donner de la nitro")
}
}
})
client.login(process.env.TOKEN)
Usage: miniEmbed(content, color, channel, ifMaster)
Return: <promise>
(message)
Example:
const { miniEmbed } = require('discord.js-simplify-all')
const Discord = require('discord.js')
const client = new Discord.Client()
client.on('message', message => {
miniEmbed('slt', '#ffffff', message.channel)
})
client.login(process.env.TOKEN)
0.1.1
12 months ago