0.1.1 • Published 2 years ago
discord.js-simplify-all v0.1.1
Documentation
Usage: ping(<client>)
Return: <string>
Get the ping of your client
Example:
const Discord = require('Discord.js') 
const { ping } = require('discord.js-simplify-all') 
const client = new Discord.Client()
client.on('message', message => {
   if(message.content.startsWith('!ping')) {
      message.channel.send(ping(client)) 
   }
}) 
client.login(process.env.TOKEN)Usage: membersInfo(<guild>)
Return: { all: <number>, online: <number>, idle: <number>, dnd: <number>, offline: <number> }
Check guild members sorted by status
Example:
const Discord = require('discord.js')  
const { membersInfo } = require('discord.js-simplify-all') 
const client = new Discord.Client()
client.on('message', message => {
 let members = membersInfo(message.guild)
    console.log(m.all)
    console.log(m.online)
    console.log(m.idle)
    console.log(m.dnd)
    console.log(m.offline)  
}) 
client.login(process.env.TOKEN)Usage: ifHaveNitro(<user>, [ifMaster])
Return: <boolean>
Example:
const Discord = require("discord.js")
const client = new Discord.Client()
const { ifHaveNitro } = require("discord.js-simplify-all") 
client.on('message', message => {
  if(message.content.startsWith("!verifnitro")) {
    let result = ifHaveNitro(message.author)
    
    if(result) {
      return message.channel.send("Je peux te donner de la nitro")
    } else {
      return message.channel.send("Je ne peux pas te donner de la nitro") 
    } 
  } 
}) 
client.login(process.env.TOKEN) Usage: miniEmbed(content, color, channel, ifMaster)
Return: <promise> (message)
Example:
const { miniEmbed } = require('discord.js-simplify-all')
const Discord = require('discord.js')
const client = new Discord.Client()
client.on('message', message => {
  miniEmbed('slt', '#ffffff', message.channel) 
})
client.login(process.env.TOKEN)0.1.1
2 years ago