distributed-randomizer v1.0.0
DistRND.js
DistRND is a small PRNG (pseudorandom number generator) which also evenly distributes the random values over the given range.
■ Install
<script src="DistRND.min.js"></script>■ Install (NPM)
npm i distributed-randomizer■ Use
//Add this line when using NPM:
//const DistRND = require('distributed-randomizer');
const rand = new DistRND(min, max);
rand.next();■ Parameters
| argument | data type | description | default |
|---|---|---|---|
min | positive int | Minimum value | |
max | positive int | Maximum value | |
spread | positive int | High spread will distribute numbers more randomly | 0 |
Note:
next()will behave more and more likeMath.random()with increasing highspreadvalue.Tip: Start with
spread = 1and increase slowly to see the effects.■ Showcase
Let's assume we want to generate 10.000 random numbers between 1 and 10. We will count the occurrence of each number for demonstrating purposes:
Comparison:
let data1 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; let data2 = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; for (let i = 0; i < 10000; i++) { data1[Math.floor(Math.random() * 10)]++; //with Math.random() data2[rand.next()]++; //with DistRND.js }Results:
data1 (sorted):
[934, 956, 957, 997, 1007, 1016, 1018, 1034, 1039, 1042]data2 (sorted):
[1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000, 1000]As you can see the normal
Math.random()function can vary quite a bit from the average due to the nature of randomness or at least pseudorandomness in JavaScript. In this case the deviation from1000was ~3% on average and ~6.5% maximum.■ Speed
DistRND.js can generate 1 Mio. random numbers between 1 and 1000 in less than 100 ms.
■ Implementation
- Generate random number
xfrom active scope- Add 1 to occurrence of
x- If new occurrence of
xis greater than the average: Dropxfrom active scope- If average updates: Reevaluate active scope
■ FAQ
• Is it still random?
Yes. The numbers in the active scope are still chosen at random with
Math.random().• Why manipulate randomness?
Example 1: When you want to train a Neural Network you could use this to train it with random sample data but also ensure that it won't get overtrained.
Example 2: When you have a game with multiple players you could use this to select random players but also ensure that every player gets the same amount of turns over the entire game.
7 years ago