dtree-seeder v1.0.0
βΉοΈ About
Structuring data for dTree is hard... but not anymore! Painlessly, with just one method call, you can:
- Filter data for the following objects:
- Target
- Target's parents
- Target's siblings (that share both parents)
- Target's children (where target is listed a parent)
- Target's spouses (where listed as other parent of a child)
- Target's descendents (grandchildren, children's spouses, great-grandchildren, etc.)
- Dynamically set CSS classes and custom render data for each node
- Return a hierarchical data structure, formatted as specified by dTree's README
Before
[
{
"id": 0,
"name": "Father",
"parent1Id": null,
"parent2Id": null
},
{
"id": 1,
"name": "Mother",
"parent1Id": null,
"parent2Id": null
},
{
"id": 2,
"name": "Child",
"parent1Id": 0,
"parent2Id": 1
}
]After
[{
"id": 0,
"name": "Father",
"depthOffset": 1,
"marriages": [{
"spouse": {
"id": 1,
"name": "Mother",
"depthOffset": 1
},
"children": [{
"id": 2,
"name": "Child",
"depthOffset": 2
}]
}],
"extra": {}
}]π¦ Installation
Download the compiled file dSeeder.js from dist to your appropriate project folder and load using <script src=/path/dSeeder.js"></script> which then globally exposes the dSeeder variable.
β½ Requirements
dTree-Seeder has no dependencies, but is intended for use with dTree v2.4.1.
π Usage
To preprocess your data for dTree, use the dSeeder.seed() command:
seededData = dSeeder.seed(data, targetId, options);
dTree.init(seededData); // command provided by dTreeπΎ Data
The data object should be an array of objects, each of which should have these properties:
[{
id: number;
parent1Id: number (or null for no value);
parent2Id: number (or null for no value);
}]Note: if parent1Id or parent2Id references an id, but no object in data
contains that id, an error will be thrown. In such cases, please set that property to null.
See Member for the Typescript interface for objects in data.
π― TargetId
The targetId is the id of the object you wish to build your tree around.
π€ Options
Add callbacks
to the options object to dyanmically set the corresponding class, textClass, and extra
properties for each node.
Each callback takes a member object, which is an object in your data.
{
class: (member) => string, // sets CSS class of each node
textClass: (member) => string, // sets CSS class of text in each node
extra: (member) => object // sets extra object, custom data for renders
}options is an optional parameter, when no callbacks are used, class and textClass
will default to an empty string and extra to an empty object for each node.
See SeederOptions for its Typescript interface.
π‘ Examples
If your objects have an ageInYears property that cooresponds with a
CSS class named minor for people younger than 18,
you can conditionally set the CSS of the node using the class callback:
{
class: (member) => {
if (member.ageInYears < 18)
return "minor";
}
}If you want to set the same CSS class fw-bold for all node text,
return a static value using the textClass callback:
{
textClass: (member) => "fw-bold"
}If you have properties on each member you want to persist on each node in the tree,
you can pass them into an object using extra callback:
{
extra: (member) => {
return {
height: member.height,
ageInYears: member.ageInYears,
favoriteColor: member.favoriteColor
};
}
}The extra object is passed to dTree's callbacks
, the above properties would accessbile on the extra parameter using extra.height, extra.ageInYears, and extra.favoriteColor.
For more examples on how to use the options object, check out its unit tests.
β€οΈ Acknowledgements
π§π» Erik GΓ€rtner for writing and sharing dTree
π©πΏβπ« Microsoft Learn for teaching me Typescript
π©βπ» Technologies Used
- Typescript - Javascript superset
- Mochajs - testing framework
- Chaijs - assertion library
- VSCode - code editor
π License
Copyright (c) 2022 Justin M Heartley
3 years ago