earcanvas v0.5.16
EarCanvas
HTML / JavaScirpt / CSS Component to be incorporated into a front-end project.
Demo's
I've provided two demos of how to instantiate and use EarCanvas:
as a module (preferred)npm run demo:module:serve
uses webpack devserver so you can make changes in the /demo/module folder and see them live at http://localhost:8080
as a script tag importnpm run demo:script
will be statically served at http://localhost:5000
Documentation
npm run docs
Developing
3D production
There is a file called assets/ear.glb which contains the 3D mesh of the ear along with many other invisible yet important objects:
- cameraBounds
- zones
- outer zones
- zone default positions
notes: Do not remove the material from the ear even though it's a blank image, it signals three.js that a texture will be used and it's UV mapping is preserved. The actual diffuse and emissiveMaps will get loaded at runtime.
TODO
- try moving ear model, textures, and envmaps into assets folder still available after module is installed
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