2.2.0 • Published 9 months ago

electron-reactive-ipc v2.2.0

Weekly downloads
-
License
MIT
Repository
github
Last release
9 months ago

Electron IPC Wrapper V2

It is a rxjs based electron ipc wrapper V2, check out Quick Start

Notes

BREAKING CHANGES since v2.2.xx: Code refactoring was done to better support preload script when Sandbox is enabled. You will need to update the import/require statements, also check out Sandbox Support

  • it is in very early stages(Please do suggest improvements over github).
  • I am going to maintain it in two branches(v1 and v2), with different design approaches.
  • I have added a quick start guide at the end, based on the electron one.

Installation

npm i electron-reactive-ipc #for npm
yarn add electron-reactive-ipc #for yarn

Usage

Setup

It has to be initialized in both processes(main and renderer),

main

The window object is required for it to initialize

import { ElectronIPCMain } from 'electron-reactive-ipc'

/*
  rest of the code
*/

function createWindow () {
    const win = new BrowserWindow({
        width: 800,
        height: 600,
        webPreferences: {
            preload: path.join(__dirname, 'preload.js')
            // sandbox: false, // sandbox is enabled by default in electron v20+, so you will have to bundle preload.js or disable sandbox
        }
    })

    win.loadFile('index.html')
    const ipc = ElectronIPCMain.initialize(mainWindow);
}

renderer

this has to be called from preload script(unless node integration is enabled).

import { ElectronIPCRenderer } from 'electron-reactive-ipc'
import { contextBridge } from 'electron/renderer'

/*
  rest of the code
*/

const ipc = ElectronIPCRenderer.initialize();
// For ELectron < v20
// (window as any).ipc = ipc

// For Electron >= v20 with sandbox enabled
contextBridge.exposeInMainWorld('ipc', ipc.asExposed);

Sample Code

Its part of the main repository, check out https://github.com/muhammad-usman-anwar/electron-ipc/tree/main/electron

Documentation

It is for v2 Added multi window support, uses webContents.id to reference/index channels

  • BehaviorSubject are used to wrap araound the electron's ipc events.
  • Each instance mantain a list of both incoming and outgoing data subjects.
  • Each new channel generates a new subject on both processes and can be subscribed to from both processes.
  • To create a new channel, ipc.addChanel('testing', 'anything');
    • Now this subject can be subscribed from the other end of the ipc by one of the following(all of them will return the same subject if exists),
      • ipc.get<string>('testing').
      • ipc.channels?.testing
    • if you set value for outgoing ones testing.set('new'), there state will be updated accross the processes
  • Following methods are available to send and recieve data,
    • send(data:any)
    • listen, observable for incoming data

class: ElectronIPCMain

static method: initialize(win: BrowserWindow)

Initializes/provides with instance of the class, win param is required for main process. If instance already exists, it will set the win as the default window.

static member: instance

Refers to the instance of the class.

method: addChanel<T>(name: string, data: T, win?: BrowserWindow)

Adds a full duplex chanel for communication. It used to associate the channel with the given window(if omitted, will use the default window)

method: getChannelsForWindow(id?: number)

Gets all the available channels for the provided WebContents.id

method: get<T>(channelName: string, id?:number)

gets an available chanel by its name/title, null if not present. It refers to BrowserWindow.webContents.id, to fetch the respective window's channel(if omitted then default win's id is used)

member: defaultWindow //setter only

used to set default browserWIndow later on.

member: channels

Object contatining all the available channels (for main, returns default win's channels)

{
  [index:string]:DuplexChannel;
}

Above index is the chanelName

class: ExposedIPCRenderer

static method: initialize()

Initializes/provides with instance of the class.

static member: instance

Refers to the instance of the class.

method: addChanel<T>(name: string, data: T)

Adds a full duplex chanel for communication. It used to associate the channel with the given window.

method: get<T>(channelName: string)

gets an available chanel by its name/title, null if not present.

member: channels

Object contatining all the available channels (for main, returns default win's channels)

{
  [index:string]:DuplexChannel;
}

Above index is the chanelName

member: asExposed

Returns a clean api representation to be exposed in the renderer process, electron's contextBridge api.

export interface ExposedIPCRenderer {
    getChannel: (name: string) => DuplexChannel<unknown>,
    addChannel: (name: string, data: any) => DuplexChannel<unknown>,
}

class: DuplexChannel<U>

U is the type of data for transmission

member: listen

Objservable, outputs incoming data on the channel.

method: send(data: U)

send data to other end of IPC channel

method: close()

closes the ipc channel observers

Quick Start

This quick start guid is the same as the one provided by electron team, with few additions.

main.ts

// Modules to control application life and create native browser window
import { app, BrowserWindow } from 'electron'
import * as path from 'path'
import { ElectronIPCMain } from 'electron-reactive-ipc'

function createWindow () {
    // Create the browser window.
    const mainWindow = new BrowserWindow({
        width: 800,
        height: 600,
        webPreferences: {
        preload: path.join(__dirname, 'preload.js')
        }
    })

    // and load the index.html of the app.
    mainWindow.loadFile('index.html')

    // Open the DevTools.
    // mainWindow.webContents.openDevTools()

    //FOLLOWING IS THE CODE FOR INTEGRATION
    // ELectronIPCMain is a singleton class
    const ipc = ElectronIPCMain.initialize(mainWindow);
    const channel = ipc.addChanel('testing', { message: 'done' });
    channel.listen?.subscribe(val => {
        console.log(val);
    });
}

// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(() => {
  createWindow()

  app.on('activate', function () {
    // On macOS it's common to re-create a window in the app when the
    // dock icon is clicked and there are no other windows open.
    if (BrowserWindow.getAllWindows().length === 0) createWindow()
  })
})

// Quit when all windows are closed, except on macOS. There, it's common
// for applications and their menu bar to stay active until the user quits
// explicitly with Cmd + Q.
app.on('window-all-closed', function () {
  if (process.platform !== 'darwin') app.quit()
})

// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.

preload.ts

import { ElectronIPCRenderer } from 'electron-reactive-ipc'
import { contextBridge } from 'electron/renderer'

const ipc = ElectronIPCRenderer.initialize();

// For ELectron < v20
// (window as any).ipc = ipc

// For Electron >= v20
contextBridge.exposeInMainWorld('ipc', ipc.asExposed);

setTimeout(() => {
    const channel = ipc.get<{ message: string }>('testing');
    channel?.listen.subscribe(val => {
        console.log(val);
    });
}, 5000);


window.addEventListener('DOMContentLoaded', () => {
  const replaceText = (selector, text) => {
    const element = document.getElementById(selector)
    if (element) element.innerText = text
  }

  for (const dependency of ['chrome', 'node', 'electron']) {
    replaceText(`${dependency}-version`, process.versions[dependency])
  }
})

index.html

<!--index.html-->

<!DOCTYPE html>
<html>
  <head>
    <meta charset="UTF-8">
    <!-- https://developer.mozilla.org/en-US/docs/Web/HTTP/CSP -->
    <meta http-equiv="Content-Security-Policy" content="default-src 'self'; script-src 'self'">
    <meta http-equiv="X-Content-Security-Policy" content="default-src 'self'; script-src 'self'">
    <title>Hello World!</title>
  </head>
  <body>
    <h1>Hello World!</h1>
    We are using Node.js <span id="node-version"></span>,
    Chromium <span id="chrome-version"></span>,
    and Electron <span id="electron-version"></span>.

    <!-- You can also require other files to run in this process -->
    <script src="./renderer.js"></script>
  </body>
</html>

Electron Sandbox Support

As of electron verion 20, sandbox is enabled by default. This limits the exposure of preload script to node environment. readmore

If you are moving ahead with sandbox enabled, then you need to bundle the preload script with used node_module dependencies. You can use any bundler e.g. Webpack, Rollup etc. I have used Rollup in the example. Make sure to bundle rxjs(check below config), as the library depends on it. Other electron related apis are pre-exposed, read the deocumention link in above paragraph.

Sample config for Rollup

import nodeResolve from "@rollup/plugin-node-resolve";
import typescript from "@rollup/plugin-typescript";

export default {
    input: './preload.ts',
    output: {
        dir: './dist',
        format: 'cjs',
        sourcemap: false,
    },
    plugins: [
        nodeResolve({
            resolveOnly: ['rxjs']
        }),
        typescript()
    ]
}
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