0.1.2 • Published 4 years ago

epicgames-client-login-adapter v0.1.2

Weekly downloads
216
License
MIT
Repository
github
Last release
4 years ago

epicgames-client login adapter

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npm.io

Installation

npm i epicgames-client-login-adapter --save

Example

const { Launcher } = require('epicgames-client');
const ClientLoginAdapter = require('epicgames-client-login-adapter');

(async () => {

  const launcher = new Launcher();

  if(!await launcher.init()) {
    throw new Error('Error while initialize process.');
  }
  
  const clientLoginAdapter = await ClientLoginAdapter.init({
    login: 'E-MAIL_OR_USERNAME',
    password: 'PASSWORD',
  });
  const exchangeCode = await clientLoginAdapter.getExchangeCode();
  await clientLoginAdapter.close();
  
  await launcher.login(null, exchangeCode);
  
  const playerName = 'Kysune';
  const account = await launcher.getProfile(playerName);
  if(!account) throw new Error(`Player ${playerName} not found!`);
	
  console.log(`${account.name}'s id: ${account.id}`);
  // "Kysune's id: 9a1d43b1d826420e9fa393a79b74b2ff"

})();

Reference

static init(credentials, options)

  • credentials optional
    • login
    • password
  • options optional
    • language (default en-US) - browser's language
    • width (default 500) - browser's window width
    • height (default 800) - browser's window height
    • inputDelay (default 100 ms) - if you give credentials, browser will type your login and password in fields automatic. This time is delay to type next letter in field.
    • enterCredentialsTimeout (default 60000 ms) - time for waiting for user input credentials, can be helpful while you do not give credentials and user have to do it manually.
    • puppeteer - puppeteer launch options. You can read more here.

Returns EpicGamesClientLoginAdapter instance.

getExchangeCode()

Returns exchange code.

Do you need help?

Check our discord server: https://discord.gg/HxGfuEx

License

MIT License

Copyright (c) 2020 Szymon Lisowiec

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.