2.3.1 • Published 6 years ago

epocjs v2.3.1

Weekly downloads
2
License
MIT License
Repository
-
Last release
6 years ago

JavaScript framework for the Emotiv EPOC WIP

This framework provides an interface to access data from the Emotiv EPOC brain sensor using Node.js.

To use this framework, you're gonna need an EPOC / EPOC+ or Insight that you can buy here.

Originally based on the epocutils library by @StephaneAG

Status:

  • Refactored to use latest SDK (v3.5.0).

  • Cognitive actions should now be working.

How to Install

  • Download the Emotiv Community SDK v3.4.0 here and copy the edk.framework file (community-sdk > lib > Mac > edk.framework) to /Library/Frameworks (on Mac).

  • Either clone this repo and run

  npm install

or just run:

  npm install epocjs

How to Use

When writing a program, use either the connectToEmoComposer or connectToLiveData function to use the emulator or the data coming from the device.

Example of simple program:

  var Epoc = require('epocjs')();

  Epoc.connectToLiveData("<path to your profile file>", function(event){
    if(event.smile > 0){
      console.log('smiling')
    }
  })

or:

  var Epoc = require('epocjs')();

  Epoc.connectToEmoComposer(function(event){
    if(event.smile > 0){
      console.log('smiling')
    }
  })

The path to your user file should be something like this /Users/< username >/Library/Application Support/Emotiv/Profiles/< filename >.emu

Device data


Getting the battery level - only working when connecting to the device, not the EmoComposer. This event should happen everytime the battery level changes.

  if(event.batteryLevel > 0){
    //do something
  }

Events


Smile

If the value is superior to 0, the headset is detecting that the user is smiling.

  if(event.smile > 0){
    // do something
  }

Looking Up / Down / Left / Right

The headset can detect the direction in which the user is looking:

  if(event.lookingUp > 0){
    // do something
  }

  if(event.lookingDown > 0){
    // do something
  }

  if(event.lookingLeft > 0){
    // do something
  }

  if(event.lookingRight > 0){
    // do something
  }

Blink

Detect if the user blinked:

  if(event.blink > 0){
    // do something
  }

Winking Left / Right

The headset can detect if the user is winking:

  if(event.winkingLeft > 0){
    // do something
  }

  if(event.winkingRight > 0){
    // do something
  }

Laugh

Detect if the user is laughing:

  if(event.laugh > 0){
    // do something
  }

Gyroscope

Detect changes in gyroscope data:

  if(event.gyroX){
    // do something
  }

  if(event.gyroX){
    // do something
  }

Cognitive Actions

Actions available:

  • push
  • pull
  • lift
  • drop
  • left
  • right
  • rotate left
  • rotate right
  • rotate clockwise
  • rotate counter clockwise
  • rotate reverse
  • disappear
  switch(cognitivAction){
    case 2:
      console.log('push')
      break;
    case 4:
      console.log('pull')
      break;
    case 8:
      console.log('lift')
      break;
    case 16:
      console.log('drop')
      break;
    case 32:
      console.log('left')
      break;
    case 64:
      console.log('right')
      break;
    case 128:
      console.log('rotate left')
      break;
    case 256:
      console.log('rotate right')
      break;
    case 512:
      console.log('rotate clockwise')
      break;
    case 1024:
      console.log('rotate counter clockwise')
      break;
    case 2048:
      console.log('rotate forwards')
      break;
    case 4096:
      console.log('rotate reverse')
      break;
    case 8192:
      console.log('disappear')
      break;
  }

Special Thanks

Thanks to Cam Swords for his help :)

License

Licensed under the MIT license.

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