evades-js v1.0.2
evades-js / EJS
Node.js library for Evades.IO.
Installing: npm i evades-js.\
REQUIRES NODE.JS 12.0+!
Example
const EJS = require("evades-js");
const bot = new EJS.Client({
    username: "your username",
    password: "your password"
});
bot.on("join", () => {
    console.log("Connected! Nickname: " + bot.username);
});Events
open - Opened WebSocket connection.\
close - Closed WebSocket connection.\
join - Joined to the server.\
messages - List of messages sent at the same time.\
rawMessage - Returns "nickname: message".\
chatMessage - Returns ChatMessage class.\
message - Decoded WebSocket messages.\
playerJoin - Player joined the server.\
playerLeft - Player left the server.
Options
HeroType (optional) - Hero type (default: gameDataProtocol.HeroType.MAGMAX).\
wss (optional) - Hero type (default: "wss://eu.evades.io/api/game/connect?backend=0&game=0").\
sessionCookie (optional) - Session cookie for logging in.\
username, password (optional) - Account username and password for logging in.\
server (optional) - Server id. (1, 2, 3, 4)\
location (optional) - Server location. (eu, us)