evades-js v1.0.1
evades-js / EJS
Node.js library for Evades.IO.
Installing: npm i evades-js
.\
REQUIRES NODE.JS 12.0+!
Example
const EJS = require("evades-js");
const bot = new EJS.Client({
username: "your username",
password: "your password"
});
bot.on("join", () => {
console.log("Connected! Nickname: " + bot.username);
});
Events
open
- Opened WebSocket connection.\
close
- Closed WebSocket connection.\
join
- Joined to the server.\
messages
- List of messages sent at the same time.\
rawMessage
- Returns "nickname: message"
.\
chatMessage
- Returns ChatMessage class.\
message
- Decoded WebSocket messages.\
playerJoin
- Player joined the server.\
playerLeft
- Player left the server.
Options
HeroType (optional)
- Hero type (default: gameDataProtocol.HeroType.MAGMAX
).\
wss (optional)
- Hero type (default: "wss://eu.evades.io/api/game/connect?backend=0&game=0"
).\
sessionCookie (optional)
- Session cookie for logging in.\
username, password (optional)
- Account username and password for logging in.\
server (optional)
- Server id. (1, 2, 3, 4)\
location (optional)
- Server location. (eu, us)