1.3.4 • Published 4 years ago

fivem-ts-tools v1.3.4

Weekly downloads
3
License
ISC
Repository
github
Last release
4 years ago

FiveM typescript Tools

Add some cools features usefuls for FiveM in typescript.

install

npm install fivem-ts-tools --save

Abstarcts

AbstractService

Add nothing for the moment

AbstractController

Don't use this one directly

protected uuidv4()

Generate a guid

protected emitPromise(eventName: string, ...args): Promise

Return a Promise from a callback of the triggered event

protected emitPromiseTimeout(eventName: string, ...args): Promise

Same as emitPromise but with a 10 secondes timeout

public logSuccess(message: any)

Log a success message in the console with the resource name

public logError(message: any)

Log a error message in the console with the resource name

AbstractControllerClient

A Controller for client side

protected emitNetPromise(eventName: string, ...args): Promise

Return a Promise from a response event of the triggered net event

The server event need to listen for the response event name as a string in the first param and send a response like:

emitNet(gEventName, source, result); //everything good

emitNet(gEventName, source, null, error); //Error

AbstractControllerServer

A Controller for server side

protected emitNetPromise(eventName: string, playerId: string, ...args): Promise

Same as emitNetPromise in AbstractControllerClient, but with a target. If you send to every player, only the first one to answer will be get.

Decorators

Only work for class extended from AbstractControllerClient or AbstractControllerServer

@Controller() (Class)

Required for your Controller if you want to use other decorators

@Event(name: string) (method)

Add an event listner on the method for the event

@NetEvent(name: string) (method)

Add an event listner on the method for the net event

If on a server controller, the first param need to be the source as string

@NuiEvent(name: string) (method / client only)

Add a nui event listner on the method for the event

@OnTick() (method)

Execute the method every tick

@OnInterval(ms: number) (method)

Execute the method every ms millisecondes

@Command(commandName: string, restricted: boolean (default = false)) (method)

Register the method as a command

@OnKey(mapper: string, key: string, description: string, toggle: boolean (default = true)) (method)

Execute the method on key action, more info: https://cookbook.fivem.net/2020/01/06/using-the-new-console-key-bindings/

if toggle is false, the param pushed will be send to the method.

Utils

function delay(ms: number): Promise

A delay function to wait in a thread

exemple

await delay(10000); //Wait 10 secondes

function enumeratePeds(action: Function): void

Enumerate every peds load by the player and execute an action as a callback with the ped as param.

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