1.0.0 • Published 8 months ago

fog-of-war v1.0.0

Weekly downloads
-
License
MIT
Repository
github
Last release
8 months ago

npm GitHub package.json dependency version (prod)

npm

A DotA 2 game state integration library (tested on version 7.34c) written in TypeScript .

For a list of available functions, check out the docs.

Icon by Icons8.

Installation

$ npm install fog-of-war

Setup

To configure the DotA 2 client to report game state, you need to add a config file in the steamapps\common\dota 2 beta\game\dota\cfg\gamestate_integration\ directory.

The filename must follow the pattern gamestate_integration_*.cfg, for example gamestate_integration_dota2-gsi.cfg.

"dota2-gsi Configuration"
{
    "uri"               "http://localhost:1337/gsi"
    "timeout"           "5.0"
    "buffer"            "0.1"
    "throttle"          "0.1"
    "heartbeat"         "30.0"
    "data"
    {
        "buildings"     "1"
        "provider"      "1"
        "map"           "1"
        "player"        "1"
        "hero"          "1"
        "abilities"     "1"
        "items"         "1"
        "draft"         "1"
        "wearables"     "1"
    }
}

Usage

import { GameStateServer, ObserverGameStateEvent, PlayerGameStateEvent, } from "fog-of-war"

const debug = true
const server = new GameStateServer("/gsi", debug)

server.onPlayerGameStateEvent((event: PlayerGameStateEvent) => {
  console.log('Received player game state');
  if (event.state.player) {
    console.log(event.state.player.gold);
  }
})

server.onObserverGameStateEvent((event: ObserverGameStateEvent) => {
  console.log('Received observer game state');
  if (event.state.player) {
    console.log(event.state.player[0].gold);
  }
})

server.listen(1337)