0.0.7 • Published 7 years ago

foster-engine v0.0.7

Weekly downloads
2
License
MIT
Repository
github
Last release
7 years ago

foster

A WebGL + TypeScript 2D Game framework with a Scene -> Entity -> Component model.

still very work in progress ★ and has frequent, breaking changes. Not worrying about backwards compatability with updates. Use at own risk.

Goals

  • Lightweight framework to be easily used for GameJam games
  • Foster should run in the Browser and in Electron without any changes on the game-side
  • ES6 all the way. No interest in being ES5 / backwards compatible.
  • Scene -> Entity -> Component structure
  • Frame-based animation, with atlas loading (Aseprite, Texture Packer, etc)
  • AABB Collision system, with simple Physics component to handle motion

Todo

  • BlendModes (additive, multiply, subtract, etc)
  • Comment everything (and generate Docs somehow?)
  • Add lots of helper / usability methods (ex. Audio fade in/out, built in screen transitions, more atlas loaders, etc)

Use it yourself

  • npm install foster-engine
  • or clone the repo and use the source typescript yourself

Web Build

MIT License

0.0.7

7 years ago

0.0.6

7 years ago

0.0.5

7 years ago

0.0.4

7 years ago

0.0.3

7 years ago

0.0.2

7 years ago

0.0.1

7 years ago