0.1.1 • Published 5 years ago

frame-animate-js v0.1.1

Weekly downloads
2
License
MIT
Repository
github
Last release
5 years ago

Introduction

A javascript lib to create frame-by-frame animation.

Install

You can install frame-animate by npm.

$ npm install frame-animate-js

or use script label

<script src="../dist/index.js"></script>

Config

configinstructionexample
domanimate containerdocument.querySelector("#test")
frameNumbertotal number of frames16
delayinterval between two frames70
imgPathsource image path'./app-download.png'
imgWidthsource image width1280

Api

1. playForward(start, end)

Start animate and play forward from one frame to another.

2. playBack(start, end)

Start animate and play back from one frame to another.

3. reset()

Reset animate, stop animate and move to first frame.

4. pause()

Pause animate.

5. addFrameCallBack(frameNumber, func)

Call the function when the animation is playing to the specified frame.

6. removeFrameCallBack(callback)

Remove a callback.

7. getCurrentFrame()

Return current frame number.

Example

All the following examples use this picture as material.(from bilibili.com)

image

Basic

image

import FrameAnimate from 'frame-animate-js';

const config = {
    dom: document.querySelector("#test"),
    frameNumber: 16,
    delay: 70,
    imgPath: './app-download.png',
    imgWidth: 1280
};
const frame = new FrameAnimate(config);
frame.playForward();

Loop playback

image

import FrameAnimate from 'frame-animate-js';

const config = {
    dom: document.querySelector("#test"),
    frameNumber: 16,
    delay: 70,
    imgPath: './app-download.png',
    imgWidth: 1280
};
const frame = new FrameAnimate(config);
frame.playForward();

frame.addFrameCallBack(0, function () {
    frame.pause();
    frame.playForward();
});

frame.addFrameCallBack(15, function () {
    frame.pause();
    frame.playBack();
});

Complex

image

import FrameAnimate from 'frame-animate-js';

const config = {
    dom: document.querySelector("#test"),
    frameNumber: 16,
    delay: 70,
    imgPath: './app-download.png',
    imgWidth: 1280
};
const frame = new FrameAnimate(config);

let callback15, callback9;

document.querySelector("#test").addEventListener("mouseenter", function () {

    callback9 = frame.addFrameCallBack(9, function () {
        frame.pause();
        frame.playForward(9, 15);
    });

    callback15 = frame.addFrameCallBack(15, function () {
        frame.pause();
        frame.playBack(15, 0);
    });

    frame.pause();
    frame.playForward(frame.getCurrentFrame());
});

document.querySelector("#test").addEventListener("mouseleave", function () {
    frame.removeFrameCallBack(callback9);
    frame.removeFrameCallBack(callback15);
    frame.pause();
    frame.playBack(frame.getCurrentFrame(), 0);
});

Use in vue

<template>
  <div ref="imgContainer">
  </div>
</template>
import FrameAnimate from 'frame-animate-js';
import Img from './app-download.png';

export default {
  mounted() {
    const config = {
      dom: this.$refs.imgContainer,
      frameNumber: 16,
      delay: 70,d
      imgPath: Img,
      imgWidth: 1280
    };
    const frame = new FrameAnimate(config);
    frame.playForward()
  }
}
0.1.1

5 years ago

0.1.0

5 years ago

0.0.4

6 years ago

0.0.3

6 years ago

0.0.2

6 years ago

0.0.1

6 years ago