fruit-loops v0.16.1
Fruit Loops
Provides a performant jQuery-like environment for rendering of client-side SPA application within node servers.
Example
FruitLoops.page({
index: __dirname + '/index.html',
host: 'www.github.com',
path: '/foo/bar',
resolver: function(href, page) {
// Add -server suffix to load the server-specific build.
if (href && !/-server\.js^/.test(href)) {
href = href.replace(/\.js$/, '-server.js');
}
// Remap the external URL space to the local file system
if (href) {
href = path.relative('/r/phoenix/', href);
href = __dirname + '/src/' + href;
}
return href;
},
callback: function(err, html) {
if (err) {
reply(err);
} else {
reply(html);
}
}
});
Page Lifecyle
For a given page request cycle a few different stages occur, approximating the browser's life cycle.
- Page created
- Initial DOM is loaded
- (optional)
beforeExec
callback is run allowing the host to modify the page environment. - Embedded scripts are executed
Scripts are executed sequentially and are blocking regardless of inlined or external. Currently
async
anddefer
attributes are ignored. - (optional)
loaded
callback is executed - Client code continues executing until emit occurs. See Emit Behaviors below for details on this behavior.
Emit Behaviors
Once the page has completed rendering it needs to notify the fruit-loops container that the response is ready for the user. This is done via the emit
method.
emit
supports one of three modes:
Immediate:
emit()
Outputs the page immediately after this call is made.
AJAX completion:
emit('ajax')
Outputs the page once all AJAX events have completed. If none are pending at the time this is called emits immediately.
Event loop cleared:
emit('events')
Outputs the page once all async behaviors have completed. This is a superset of the AJAX completion mode, also waiting for all pending timeouts to complete prior to emitting. This mode is similar to Node's full process life cycle.
Both the immediate and ajax emit modes will wait for the next node event loop before emitting the page, allowing any pending operations to have a chance to complete. Note that these operations are not guaranteed to complete and critical behaviors generally should not rely on this timeout.
Note that Fruit loops will cancel pending async behaviors once the page emit's its contents. For ajax calls this means that the request will be aborted at whatever stage they are currently in. For setTimeout
and setImmediate
will be cleared by their respective clear API.
Once the emit process beings, the flow is as follows:
- All callbacks registered through
onEmit
are executed. - All cancellable pending operations are canceled.
- (Optional) The
finalize
callback is called - The current request's
callback
is called with the rendered HTML content
Public Only Rendering
One of the primary goals for Fruit Loops is to enable rendering of public only data. This allows for the server-side tier to handle the SEO concerns and fast load of common content and the client tier can handle augmenting the initial HTML payload with time or user specific data.
In many situations this architecture allows for the burden of rendering a page to be pushed out to the CDN and client tier rather than forcing the server to handle all pages.
With this goal in mind Fruit Loops does not currently support features like cookie propagation to the AJAX layer or persistence of the localStorage
and sessionStorage
shims. PRs are accepted for this of course.
Security
Like any other web server framework there are a variety of possible security concerns that might arise within a Fruit Loops environment. Where possible the framework attempts to fail safe but care needs to be taken, particularly when handling user input, to ensure application integrity.
Sandbox
All code for a given page is executed within a sandbox which isolates page code from node code. Things such as the host's require
and other globals are not available to the page unless explicitly exposed through host code such as beforeExec
.
Page lifecycle callbacks such as beforeExec
, loaded
, etc are not run in the sandbox.
Script Loader
Fruit Loop's default script loader is intended to be somewhat restrictive to limit risk. To this end it will only automatically load scripts:
- On the initial page load
- Defined statically within the index's HTML file
- Can be loaded from the file system or from inlined scripts in the HTML
No attempts will be made to load scripts that are injected at later stages in the page's life cycle. Any such scripts will be executed on the client side so standard XSS protections must be employed to avoid the creation of unauthorized script
tags.
Should other scripts be loaded the loadInContext
utility is available to client code. Even this still has the limitation of requiring that all files be loaded from the local file system.
Dynamic Scripts
In an effort to reduce possible attack vectors, the ability to execute dynamic code not loaded from the file system is disabled by default. This means that eval
, Function()
and setTimeout(string)
will all explicitly throw if used. Should these behaviors be needed the evil
flag may be set on the page's options. Enabling this should be done after thorough analysis of the codebase to ensure that there are no cases where arbitrary user input may be executed in an unsafe manner.
Some libraries, particularly templating libraries, will not operate properly without the evil flag. For Handlebars in particular, the recommendation is that build time precompilation be utilized as this removes the need for dynamic evaluation.
Shared State
If using the VM pooling functionality then the consequences of an XSS exploit could easily have a much larger impact as attacks can be crafted that will be persistent for the lifetime of the VM.
Supported Features
Due to differences in the goals of server vs. client rendering, Fruit Loops does not support the following behaviors that might be available within a full browser environment.
- Most DOM APIs, particularly DOM events
- Layout calculation
setInterval
- Persistent storage
- Cookies
As such there are some jQuery APIs that are not implemented when running within a fruit-loops context. See Client APIs for the complete list of supported APIs.
There are three different methods generally available for handling the differences between the two tiers.
- Feature detection: Most of the unsupported features are simply not implemented vs. stubed for failure. Any such features can be omitted from the server execution flow simply by using standard feature detection practices.
$serverSide
global conditional: The global$serverSide
is set to true on within Fruit Loops page environments and may be used for controlling conditional behavior. It's recommended that these be compiled out using a tool such a Uglify's conditional compilation to avoid overhead in one environment or the other.- Server-specific build resolution: If using a tool such as Lumbar, a server-specific build may be created and loaded via a
resolver
that loads the server specific build.
It's highly recommended that a framework such as Thorax be used as this abstracts away many of the differences between the two environments but this is not required.
Performance
Even though the Fruit Loops strives for an environment with minimal differences between the client and server there are a number of performance concerns that are either specific to the server-side or exacerbated by execution on the server.
The two biggest performance concerns that have been seen are initialization time and overhead due to rendering otherwise hidden content on the server side.
Initialization Time
Creating the sandbox and initializing the client SPA infrastructure takes a bit of time and can also lead to confusion for the optimizer. Users that are rendering in a public only system and whose application support safely transitioning between pages via the navigate
API may want to consider pooling and reusing page instances to avoid unnecessary overhead from repeated operations.
In one anecdote, an application pooling was able to reduce response times by a factor of 5 due to avoiding the context overhead and recreating the base application logic on each request. The impact of this will vary by application and should be examined in context.
Unnecessary Operations
Things like rendering menus and other initially hidden content all add to the CPU load necessary for parsing the content. While this is a concern for the client-side rendering as well this is much more noticeable when rendering on the server when all requests share the same event loop. It's recommended that any operations that won't generate meaningful content for the user on the initial load be setup so that the rendering is deferred until the point that it is needed. Generally this optimization should improve the initial load experience for both client and server environments.
Node APIs
#page(options)
Creates a new page object with the given options.
Available options:
index
: Path to the bootstrap file that is used to initialize the page instancecallback(err, html, meta)
: Callback called when the page is emitted. Returned data includes:html
: HTML content of the page at emit timemeta
: Metadata regarding the rendering cycle. Includes:status
: HTTP Status code for the responsecache
: Minimum cache values of all components used in the response.taskLog
: List of tasks such as AJAX requests made along with basic response and duration info.incompleteTasks
: Number of pending operations that were running at the time of emit.maxTasks
: Maximum number of concurrent tasks running at any given time for the response.
beforeExec(page, next)
: Optional callback called after the DOM has loaded, but prior to any scripts executing. Must callnext
once complete to continue page execution.loaded(page)
: Optional callback called after the DOM and all scripts have been loadedfinalize(page)
: Optional callback called just prior to the callback method being called.resolver(href, page)
: Callback used to resolve the file path external resources needed to render the page. The default behavior is to lookup resources relative to theindex
file.host
: Host name that will be passed to the page's context.protocol
: Used to generate thewindow.location
object. Defaults tohttp:
path
: Path of the page, including any query or hash information. The should be relative to the host's root.userAgent
: Use agent value used to seed thewindow.navigator.userAgent
value.cacheResources
: Truthy to cache script and page resources within the javascript heap. When this is enabled, no attempt will be made to reload content from disk after it's initially loaded/parsed.ajax
: Object defining ajax request optionsshortCircuit(options, callback)
: Optional method that may be used to provide alternative processing for the AJAX request. Should return truthy if the method can process the request and should preempt the normal AJAX request processing. This may be used with utilities like Hapi'sserver.inject
to optimize local requests, for example.callback
expectscallback(err, response, cache, report)
whereresponse
is an object with fields{statusCode, data}
.cache
andreport
are optional reporting parameters that match the Catbox return data.cache
: Optional Catbox Policy instance used to cache AJAX responses used to generate the page. All responses will be cached per the HTTP cache headers returned.timeout
: Default timeout for AJAX requests. When client calls specify a timeout and this value is specified, the lower of the two values will be used as the effective timeout for the call. Defaults to no timeout.
evil
: Truthy to enable dynamic code execution viaeval
,Function
, andsetTimeout
. See dynamic scripts for more information.metadata
: Metadata that is assigned to the page instance and may be used within callbacks.
The returned page instance consists of:
id
: Unique id value that may be used to identify the pagewindow
: The page's global object$
: The page's internal$
API. Note that this is not the same object aswindow.$
as it exposes internal interfaces.exec
: Utility method used to safely execute client codeemit
: Alias forwindow.emit
dispose()
: Should be called after a page is no longer needed in order to clean up resources.navigate(path, callback)
: Updates the existing page to point to a new path. This will clear a variety of the page's state and should only be done for pages that expect this behavior. See the performance section for further discussion.
#pool(options)
Creates a pool of page objects.
Shares the same options as the page
method with a few distinctions:
path
andcallback
will be ignored. The values passed tonavigate
will be used instead.- Adds the
poolSize
option used to specify the number of pages to create at once. - Adds the
maxQueue
option used to limit the number of requests that can be queued at a given time. If set aEQUEUEFULL
error will be returned if this limit is exceeded. - Add the
queueTimeout
option used to timeout requests that pending in the queue. If triggered this will return aEQUEUETIMEOUT
error. - Adds
navigated(page, existingPage)
callback which is called after a page is reused. This should be used to notify the application that the path has changed, i.e.Backbone.history.loadUrl()
or similar. Will be called for allpool.navigated
calls.existingPage
will be true when the page has been used in a previous render cycle. - When
cacheResources
is falsy afs.watch
will be performed on all script files loaded into the pool. Should one change then the pool will be restarted. This will preempt any running requests, leaving them in an indeterminate state. In production it's recommended that this flag be set totrue
.
The returned pool instance consists of:
navigate(path [, metadata], callback)
: Renders a given path and returns it to callback. Optionalmetadata
argument may be passed to override the initial metadata for a given page.dispose()
: Should be called after a pool is no longer needed in order to clean up resources.
var pool = FruitLoops.pool({
poolSize: 2,
index: __dirname + '/artifacts/pool-page.html',
navigated: function(page, existingPage) {
if (existingPage) {
// Force backbone navigation if the page has been previously used.
page.window.Backbone.history.loadUrl();
}
}
});
pool.navigate('/bar', function(err, html) {
if (err) {
reply(err);
} else {
reply(html);
}
});
page.$.ajax
There are a number of utility methods exposed on the node-side ajax instance including:
.allComplete
Returnstrue
if there are no requests currently waiting..toJSON
Returns a stringified JSON object containing the response content from all requests involved in the page..minimumCache
Returns a structure containing the minimum cache of all requests. Containsno-cache
: Truthy if the response is not cacheableprivate
: Truthy if the response must be private cachedexpires
: Number of seconds that the response should expire in.Number.MAX_VALUE
if no content contained a cache expiration.
Client APIs
$ APIs
The following APIs are supported and should match the jQuery/Zepto implementation unless otherwise noted.
Constructors
$(selector)
$(fruit loops collection)
$(function() {})
/.ready(function() {})
Tree Traversal
.find
.parent
.parents
.closest
.next
.nextAll
.nextUntil
.prev
.prevAll
.prevUntil
.siblings
.children
.contents
Set Handling
.each
.forEach
.map
.filter
.first
.last
.eq
.get
.slice
.end
.toArray
.pluck
Tree Manipulation
.append
.appendTo
.prepend
.prependTo
.after
.insertAfter
.before
.insertBefore
.detach
.remove
.replaceWith
.replaceAll
.empty
.html
.text
.clone
Node Manipulation
.attr
.data
.val
.removeAttr
.hasClass
.addClass
.removeClass
.toggleClass
.is
.css
.toggle
.show
.hide
.focus
- Sets theautofocus
attribute.blur
- Unsets theautofocus
attribute
Not implemented:
.height
.innerHeight
.innerWidth
.offset
.offsetParent
.outerHeight
.outerWidth
.position
.scrollLeft
.scrollTop
.width
.prop
.removeProp
Event APIs
Fruit loops implements stubs for:
.bind
.unbind
.on
.off
.live
.die
.delegate
.undelegate
.one
Each of the above methods will perform no operations but may be chained.
Methods designed to trigger events are explicitly not implemented.
.change
.click
.dblclick
.error
.focusin
.focusout
.hover
.keydown
.keypress
.keyup
.mousedown
.mouseenter
.mouseleave
.mousemove
.mouseout
.mouseover
.mouseup
.resize
.scroll
.select
.trigger
.triggerHandler
.submit
.unload
Detect
Fruit loop implements a direct port of Zepto's $.detect
library.
AJAX
$.ajax
$.param
Not currently supported:
$.ajaxJSONP
$.ajaxSettings
$.get
$.getJSON
$.post
.load
Form
Form handling methods are not supported at this time. This includes:
.serialize
.serializeArray
.submit
Effects
Effects APIs are generally not support in fruit loops. The exception being:
.animate
- Implements immediate set operation
Static Methods
$.contains
$.each
$.extend
$.globalEval
$.grep
$.inArray
$.isArray
$.isFunction
$.isNumeric
$.isEmptyObject
$.isPlainObject
$.isWindow
$.makeArray
$.map
$.merge
$.noop
$.now
$.parseHTML
$.proxy
$.trim
$.type
Not implement:
$.getScript
$.isXMLDoc
$.parseXML
DOM APIs
In addition to the $
APIs, Fruit Loops implements a variety of DOM and global browser APIs.
console
Outputs to the process's console.
setTimeout
The responses from these methods are generally
$
instances rather than true DOM objects. Code that is expecting true DOM objects will need to be updated to account for this or otherwise utilize the$
APIs.history
pushState
replaceState
Note that both of these APIs perform a generic redirect and will terminate pending operations on the page.
location
navigator
userAgent
performance
timing
localStorage
/sessionStorage
Transient storage for the duration of the page's life cycle. This is not persisted in any way.
Fruit Loops Extensions
$serverSide
Constant flag. Set to
true
, allowing client code to differentiate between client and server contexts.FruitLoops.emit(action)
Begins the page output process. See emit behaviors for more details.
FruitLoops.loadInContext(href, callback)
Loads a given script.
href
should be a relative client script path. Theresolver
callback may be be used to remap this if needed. Upon completioncallback()
will be called.FruitLoops.statusCode(code)
Sets the desired status code for the response. This does not terminate further page execution.
FruitLoops.redirect(url)
Stops further execution and emits a redirect to
url
as the page's response.setImmediate(callback)
Exposes node's
setImmediate
API. Allows for more performant timeout calls vs.setTimeout
without a timeout.nextTick(callback)
Exposes node's
nextTick
API.setImmediate
is preferred in most case asnextTick
can lead to IO starvation.
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