gamesense-client v2.0.2
gamesense-client
A SteelSeries GameSense(TM) client based on the gamesense-sdk, credits to cschuller who started this library.
GameSense™ is a framework in SteelSeries Engine 3 that allows games to send status updates to Engine, which can then drive illumination (and potentially more) capabilities of SteelSeries devices.
This is not an official client implementation. GameSense is a trademark of steelseries.
Getting started
Install the client library via npm
npm install gamesense-client --save
and use the gamesense-client module:
var gamesense = require('gamesense-client');
Take a look at the examples to get started. Every example can be run alone, for example:
node blinkingNavigation
Examples are not part of the npm
package.
Developing a game or app
Start with the gamesense-sdk
What's new in 2.0.1
Support for SteelSeries GameSense(TM) 3.18.4
New event icons
- Added developer and deinitialize timer length to Game
- Added the ability to specify a custom path for the coreProps.json files
- Reworked frequency
- Frequency ranges and repeat limit ranges
- OLED support
- Tactile support
- New RGB zones and RGB zoned devices
- Bitmap and partial bitmap mode
- Context color mode
- Update multiple events at once