1.3.0 • Published 10 years ago

generator-factorio v1.3.0

Weekly downloads
1
License
ISC
Repository
-
Last release
10 years ago

generator-factorio

NPM

A Yeoman generator for building mods for Factorio

commands

default

yo factorio

This will create a new mod for you. It needs the mod name, description, starting version, author, and if you'd like to use FAD. It then creates a properly name mod folder for you (eg. TestMod_0.0.0) and creates the following files

  • creates [Mod Name]_[version]/data.lua
  • creates [Mod Name]_[version]/info.json
  • creates [Mod Name]_[version]/locale/en/[Mod Name].cfg
  • creates [Mod Name]_[version]/config.lua
  • creates [Mod Name]_[version]/README.md
  • creates [Mod Name]_[version]/control.lua

add

yo factorio:add

Adds a new 'object' to your mod; entity, technology, item and/or recipe. Creates the prototype, as well as updates your locale cfg with translations. If you are creating a new entity, you can select what kind of entity to base it off of and it will use the correct entity prototype as well as move in any relevant images.

  • creates [Obj Name]/prototype.lua
  • creates [Obj Name]/img/*
  • creates [Obj Name]/schematic.lua (if entity)
  • modifies control.lua (if entity)
  • modifies data.lua
  • modifies locale/en/[Mod Name].cfg

release

yo factorio:release [version]

This creates a new zipped release of your mod and adds it to the /releases folder. If you provide a version number it wil update your mod's info.json version and then do a new release with that number. Otherwise it will just use the version in the info.json

  • creates /releases/[Mod Name]_[version].zip
  • modifies info.json (if version provided)

Note : This will not change your development directory name. You will have to do that manually if you are testing locally.

updateFAD

yo factorio:updateFAD

Grabs the newest version of FAD from Github and installs it into your /FAD of your mod

  • modifies FAD/*

Changelog

1.3.0 - Sunday, 25/10/2015

* Default generator now asks for a starting version of your mod
* Default generator creates a properly named mod folder for you
* Entity choices for the add generator are now read in dynamically
* Added better defaults to questions with required answers
* Updated the documentation

1.2.0 - Saturday, 24/10/2015

* Now grabs a fesh version of FAD each time, instead of cached

1.1.0 - Friday, 23/10/2015

* Updated to work with the newest version of FAD since the 0.12.11 update
1.3.0

10 years ago

1.2.0

10 years ago

1.1.3

10 years ago

1.1.2

10 years ago

1.1.1

10 years ago

1.1.0

10 years ago

1.0.0

10 years ago