1.0.2 • Published 9 years ago
gifme v1.0.2
gifme
Convert any video file or video readable stream to an animated GIF of desired length and size.
Features
- Less depedencies
- Fast
- No temporary files generated
- Supports readable stream as input
- Returns promise, better for handling errors
Requirements
Before using gifme, please install:
Installation
For global
npm install -g gifmeFor local
npm install gifmeUsage
let fs = require('fs');
let gifme = require('gifme');
let path = require('path');
let input = path.join(__dirname, 'video.mp4');
let output = path.join(__dirname, 'video.gif');
let gif = fs.createWriteStream(output);
var options = {
width: 320,
height: 240,
from: '00:00:00.000',
to: '00:00:10.000'
};
gifime(input, options)
.then((gifStream) => {
gifStream.pipe(output);
})
.catch(err, function doSomthingWithError(error){//do something});You can also pass a readable stream to gifme(stream, options).
Options usage
options can have following keys
from- from speciifies the time from which gif should start. It must be in format ofhh:mm:ss.xxxeg.00:00:00.000.to- It must be in format ofhh:mm:ss.xxxeg.00:00:10.000width- width of generated gif must be anumberheight- height of generated gif must be anumberfps- frame rate for generating gif must benumber
Events emitted
Follownig events are eimmited from the generated gif stream.
Event done
done is emitted when gif is created successfull without any errors.
Example:
gifime(input, options)
.then((gifStream) => {
gifStream.pipe(output);
gifStream.on('done', () => {
console.log('gif successfuly generated');
});
})
.catch(err, function doSomthingWithError(error){//do something});