1.4.11 • Published 2 years ago

gisthreemap v1.4.11

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暂时注释掉在package.json 中 "cesium": "^1.91.0"
本插件暂不支持npm模式载入cesium
因ceisum 静态文件的限制,无法在你的项目中使用 npm的方式安装cesium,除非在vue.config.js中手动配置
建议使用CDN的方式引入 cesium
cesium CDN 地址:
class ThreeMapClass {

  constructor(options) {
    this.options = options;
    this.ClassType = ThreeMapClass.ClassType;
    this.ThreeMapInstance = new ThreeMapClass.Class(options);// 创建地图 Class在index文件赋值
  }

  init (callback) {
    this.ThreeMapInstance.init(callback)
  }
  // 初始化EntitysClass,可自定义操作Entity
  createEntitysClass (dataSource) {
    return new this.ThreeMapInstance.CustomEntitys(this.getViewer(),dataSource)
  }
  // 初始化EntitysEffectClass,可自定义操作Entity特效类
  createEntitysEffectClass (dataSource) {
    return new this.ThreeMapInstance.CustomEntitysEffect(this.getViewer(),dataSource)
  }
  /**
   * 添加wmts图层
   * @param {} option
   * @returns
   */
  addWmtsLayer (option) {
    return this.ThreeMapInstance.addWmtsLayer(option)
  }

  /**
   * 添加切片图层
   * @param {*} option
   * @returns
   */
  addWebTileLayer (option) {
    return this.ThreeMapInstance.addWebTileLayer(option)
  }

  /**
   * 添加3dTile模型
   * @param {*} option
   * @returns
   */
  add3DTileModels (option) {
    return this.ThreeMapInstance.add3DTileModels(option)
  }

  /**
   * 添加点位
   * @param {} points  点位数据
   * @param {*} name  soureData名称
   * @returns
   */
  addMakers (points, name) {
    return this.ThreeMapInstance.addMakers(points, name)
  }

  /**
   * 通过name删除DataSource
   * @param {*} name
   * @returns
   */
  removeDataSource (name) {
    return this.ThreeMapInstance.removeDataSource(name)
  }

  /**
   * 获取Viewer
   * @returns
   */
  getViewer () {
    return this.ThreeMapInstance.getViewer()
  }

  /**
   *
   * @returns 获取dataSource的集合
   */
  getDataSources () {
    return this.ThreeMapInstance.getDataSources()
  }

  /**
   * 通过name获取DataSource
   * @param {*} name
   * @returns
   */
  getDataSourceByName (name) {
    return this.ThreeMapInstance.getDataSourceByName(name)
  }

  /**
   * 获取范围
   * @param {*} option
   * @returns
   */
  getBoundingSphere (option) {
    return this.ThreeMapInstance.getBoundingSphere(option)
  }

  /**
   * 根据经纬度获取笛卡尔三维坐标
   * @param {*} longitude
   * @param {*} latitude
   * @param {*} height
   * @returns
   */
  getCartesian3fromDegrees (longitude, latitude, height = 0) {
    return this.ThreeMapInstance.getCartesian3fromDegrees(longitude, latitude, height)
  }

  /**
   * 根据笛卡尔三维坐标 获取屏幕坐标
   * @param {*} Cartesian3
   * @returns
   */
  getCanvasCoordfromcartesian (Cartesian3) {
    return this.ThreeMapInstance.getCanvasCoordfromcartesian(Cartesian3)
  }

  /**
   * 根据3dtile的id获取模型
   * @param {*} modelid
   * @returns
   */
  getModel (modelid) {
    return this.ThreeMapInstance.getModel(modelid)
  }

  /**
   * 根据eid获取实体
   * @param {} eid
   * @param {*} sourcetype
   * @returns
   */
  getEntityByEid (eid,sourcetype) {
    return this.ThreeMapInstance.getEntityByEid(eid,sourcetype)
  }

  /**
   * 根据id获取实体
   * @param {*} id
   * @param {*} sourcetype
   * @returns
   */
  getEntityById (id,sourcetype) {
    return this.ThreeMapInstance.getEntityById(id,sourcetype)
  }

  /**
   * 根据eid删除实体
   * @param {*} eid
   * @param {*} sourcetype
   * @returns
   */
  removeEntityByEid (eid,sourcetype) {
    return this.ThreeMapInstance.removeEntityByEid(eid,sourcetype)
  }

  /**
   * 根据id删除实体
   * @param {*} eid
   * @param {*} sourcetype
   * @returns
  */
  removeEntityById (eid,sourcetype) {
    return this.ThreeMapInstance.removeEntityById(eid,sourcetype)
  }

  /**
   * 删除所有实体
   * @param {*} sourcetype  此参数存在删除对应dataSource的,不存在删除所有
   */
   removeAllEntity (sourcetype) {
    this.ThreeMapInstance.removeAllEntity(sourcetype)
  }

  /**
   * 设置图层显示与隐藏
   * @param {*} param0
   * @param {*} visable
   */
  setLayerVisable ({layerid,layer = null},visable) {
    this.ThreeMapInstance.setLayerVisable({layerid,layer},visable)
  }

  /**
   * 创建dataSource
   * @param {} sourcetype
   * @returns
   */
  CreateDataSource (sourcetype) {
    return this.ThreeMapInstance.CreateDataSource(sourcetype)
  }

  /**
   * 相机飞到指定范围
   * @param {*} boundingSphere
   * @param {*} option
   */
  flyToBoundingSphere (boundingSphere,option = {
    duration: 100
  }) {
    this.ThreeMapInstance.flyToBoundingSphere (boundingSphere,option)
  }

  /**
   * 相机移动到指定地点
   * @param {} lon
   * @param {*} lat
   * @param {*} height
   * @param {*} additional
   */
  flyTo(lon, lat, height = 1500, additional = {
    orientation: {
      heading: 0,
      pitch: -45,
      roll: 0
    }
  }) {
    this.ThreeMapInstance.flyTo (lon, lat, height = 1500, additional = {
      orientation: {
        heading: 0,
        pitch: -45,
        roll: 0
      }
    })
  }

  /**
   * 相机飞行普通事件
   * @param {} target
   * @param {*} options
   * @returns
   */
  CommonflyTo (target, options={}) {
    return this.ThreeMapInstance.CommonflyTo(target,options)
  }

  /**
   * 是否开启光照
   * @param {} sun
   */
  sunshine (sun) {
    this.ThreeMapInstance.sunshine (sun)
  }

  /**
   * 事件注册
   * @param {*} type
   * @param {*} callback
   */
  registerterMapEvent (type, callback) {
    this.ThreeMapInstance.mapevent.registerterMapEvent (type,callback)
  }

  /**
   * 事件移除
   * @param {} type
   */
  removeMapEvent (type) {
    this.ThreeMapInstance.mapevent.removeMapEvent (type)
  }

  // 控制是否开启实体点击
  checkEntityEventMap (type) {
    this.ThreeMapInstance.mapevent.checkEntityEventMap(type)
  }
  // 鼠标移动获取坐标
  moveMouseGetCoordinate (callback) {
    this.ThreeMapInstance.mapevent.moveMouseGetCoordinate(callback)
  }

  // 新增preRender事件
  addPreRenerEvent (callback) {
    return this.ThreeMapInstance.mapevent.addPreRenerEvent(callback)
  }

  // 删除preRender事件
  removePreRenerEvent (removeHandler) {
    this.ThreeMapInstance.mapevent.removePreRenerEvent(removeHandler)
  }
  // 添加面
  addPolygon (polygon, Additional,dataSource) {
    const CustomEntitys = new this.ThreeMapInstance.CustomEntitys(this.getViewer(),dataSource)
    return this.ThreeMapInstance.defaultEntitys.createPolygon(polygon, Additional)
  }
  // 添加具有拉伸效果的面状要素
  addStretchingPolygon (polygon, Additional) {
    return this.ThreeMapInstance.defaultEntitysEffect.createPolygon(polygon, Additional)
  }
  // 添加线
  addPolyline (polyline, Additional) {
    return this.ThreeMapInstance.defaultEntitys.createPolyline(polyline, Additional)
  }
  // 添加点
  addPoint (lnglathei, label = false, point = false, billboard = false) {
    return this.ThreeMapInstance.defaultEntitys.createPoint(lnglathei, label, point, billboard)
  }

  // 添加道路交错发光线
  addSpriteline (
    polyline,
    duration,
    image,
    Additional
  ) {
    return this.ThreeMapInstance.defaultEntitysEffect.createSpriteline(
      polyline,
      duration,
      image,
      Additional)
  }

  /**
   * 添加飞线
   * @param {*} center
   * @param {*} num
   * @param {*} eid
   * @param {*} LineFlowMaterial
   * @returns
   */
  addlineFlow (center, num, eid, LineFlowMaterial) {
    return this.ThreeMapInstance.defaultEntitysEffect.createlineFlow(
      center, num,eid, LineFlowMaterial
    )
  }

  /**
   *  抛物线
   * @param {*} _center 起点
   * @param {*} _positions 终点坐标集合
   * @param {*} _num // 抛物线上的飞线数量
   * @param {*} height // 抛物线高度
   * @param {*} LineFlowMaterial // 飞线材质
   * @param {*} linecolor // 抛物线颜色
   */
  addparabolaFlowline (center,positions,num,height,LineFlowMaterial,linecolor) {
    return this.ThreeMapInstance.defaultEntitysEffect.createparabolaFlow(
      center,positions,num,height,LineFlowMaterial,linecolor
    )
  }

  /**
   * 材质扩散圆
   * @param {*} center
   * @param {*} eid
   * @param {*} color
   * @param {*} speed
   */
  addcircleDiffuse(center,eid, speed,color) {
    this.ThreeMapInstance.defaultEntitysEffect.createcircleDiffuse(
      center,eid, speed, color
    )
  }
  /**
   * 添加扩散圆
   * @param {} center
   * @param {*} color
   * @param {*} radius
   * @param {*} duration
   */
  addcircleDiffusion (center, color, radius, duration) {
    this.ThreeMapInstance.circleDiffusion.add(center, color, radius, duration)
  }
  /**
   * 清除扩散圆
   */
  clearcircleDiffusion () {
    this.ThreeMapInstance.circleDiffusion.clear()
  }
  /**
   * 添加扩散圆
   * @param {*} center
   * @param {*} color
   * @param {*} radius
   * @param {*} duration
   * @param {*} eid
   * @param {*} isedit
   */
  addhexagonSpread(center, color, radius, duration,eid, isedit) {
    this.ThreeMapInstance.hexagonSpread.add( center, color, radius, duration, eid,isedit)
  }

  /**
   * 添加发光线圈
   * @param {} center
   * @param {*} color
   * @param {*} radius
   * @param {*} duration
   * @param {*} eid
   * @param {*} isedit
   */
  addScanline(center, color, radius, duration, eid, isedit) {
    this.ThreeMapInstance.defaultEntitysEffect.add( center, color, radius, duration,eid,isedit)
  }

  /**
   * 添加发光线圈 EntitysEffect
   * @param {} center
   * @param {*} color
   * @param {*} radius
   * @param {*} duration
   * @param {*} eid
   * @param {*} isedit
   */
  addScanlineEntitysEffect(center, color, radius, duration, eid) {
    return this.ThreeMapInstance.defaultEntitysEffect.createdScanline( center, color, radius, duration,eid)
  }

  /**
   * 雷达平扫
   * @param {*} position
   * @param {*} scanColor
   * @param {*} maxRadius
   * @param {*} duration
   */
  addCircleScan (position,scanColor,maxRadius,duration) {
    this.ThreeMapInstance.circleScan.add(position,scanColor,maxRadius,duration)
  }

  addEntityCircleScan (position,scanColor,outlineColor,maxRadius,duration,eid) {
    this.ThreeMapInstance.defaultEntitysEffect.createRadarScan(position,scanColor,outlineColor,maxRadius,duration,eid)
  }

  /**
  * 轨迹球体
  * @param {*} position 中心点
  * @param {*} color  颜色
  * @param {*} radii  椭球半径
  * @param {*} duration  速度
  */
  addEllispoid (position, color, radii, duration, eid) {
    this.ThreeMapInstance.defaultEntitysEffect.createellispoid(position, color, radii, duration, eid)
  }

  /**
  * 电弧球体
  * @param {*} position 中心点
  * @param {*} color  颜色
  * @param {*} radii  椭球半径
  * @param {*} duration  速度
  */
  addElectricEllispoid (position, color, radii, duration, eid) {
      this.ThreeMapInstance.defaultEntitysEffect.createElectellispoid(position, color, radii, duration, eid)
  }

  /**
   * 删除实体和清除绘制状态
   */
  clearEntandCloseMe () {
    this.ThreeMapInstance.clearEntandCloseMe()
  }

  /**
   * 底图切换
   * @param {} layerid
   */
  switchBaseLayer (layerid) {
    this.ThreeMapInstance.switchBaseLayer(layerid)
  }

  /**
  * 长度
  * @param {*} callback // 测量完成的回调
  */
  MeasureDistance (callback) {
    this.ThreeMapInstance.measure.drawLine(callback)
  }

  /**
   * 面积
   * @param {*} callback // 测量完成的回调
   */
  MeasureArea (callback) {
    this.ThreeMapInstance.measure.drawArea(callback)
  }

  /**
  * 高度
  * @param {*} callback // 测量完成的回调
  */
  MeasureTriangle (callback) {
    this.ThreeMapInstance.measure.drawTriangle(callback)
  }

  changeEarthColor (color) {
    this.ThreeMapInstance.measure.changeEarthColor(color)
  }
}
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