1.0.0 • Published 7 years ago

gl-phong-material v1.0.0

Weekly downloads
2
License
MIT
Repository
github
Last release
7 years ago

gl-phong-material


STYLE PARAMETERS

ambient : vec3 ambient color component, default [0.2, 0.2, 0.2]

diffuse : vec3 diffuse color component, default [0.8, 0.8, 0.8]

specular : vec3 specular color component, default [0.8, 0.8, 0.8]

shininess : float surface roughness, 0 for smooth, 1 for matte, default 0.7

install

npm install gl-phong-material
var phong = require('gl-phong-material')
var material = require('gl-material')(gl, phong, {LIGHTCOUNT: 1})

Or just get the fragment shader for use elsewhere

var fragment = require('gl-phong-material').fragment