1.0.2 • Published 6 years ago

glsl-barrel-pincushion v1.0.2

Weekly downloads
2
License
MIT
Repository
github
Last release
6 years ago

glsl-barrel-pincushion

stable

Distort the UV with barrel or pincushion effect. Adapted from this shadertoy.

glsl-barrel-pincushion

Installation :package:

npm i glsl-barrel-pincushion -S

Usage :book:

barrelPincushion(vec2 st, float strength)

strength > 0 for barrel distortion, strength < 0 for pincushion.

Example :floppy_disk:

uniform float uTime;
#pragma glslify: barrelPincushion = require(glsl-barrel-pincushion)
#pragma glslify: rectangle = require(glsl-2d-primitives/rectangle)

attribute vec2 vUv;

void main() {
    vec2 st = barrelPincushion(vUv, sin(uTime));
    float shape = rectangle(st, vec2(0.5));
    gl_FragColor = vec4(color, shape);
}

Demo

License :pencil:

MIT. See LICENSE for details.