0.0.1 • Published 11 years ago
glsl-defines v0.0.1
glsl-defines
Takes an object or array of variable names/values and gives you back a list of #define
statements you can drop into GLSL.
Usage
`require('glsl-defines')(object)
Pass in an object with one or more values: each key will be mapped to a
variable name. If the value is undefined
or null
, the resulting #define
will not have a value set. Strings are not formatted in any way, numbers
and booleans work too.
require('glsl-defines')({
USE_LIGHTING: true
, USE_BLOOM: null
, LIGHT_COUNT: 3
})
// output:
// #define USE_LIGHTING true
// #define USE_BLOOM
// #define LIGHT_COUNT 3
//
require('glsl-defines')(array)
You can also pass a list of variable names to glsl-defines
to get a list of
#define
s without values.
require('glsl-defines')([
'USE_LIGHTING'
, 'USE_BLOOM'
, 'USE_GRAIN'
])
// output:
// #define USE_LIGHTING
// #define USE_BLOOM
// #define USE_GRAIN
//
License
MIT. See LICENSE.md for details.