4.0.0 • Published 1 year ago

grad-factions v4.0.0

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GRAD Factions

Internal information for Gruppe Adler members here.

Installation

Variant 1: npm

Highly recommended: >= npm-3.x, which comes with NodeJS 6.x. Don't use older versions!

npm install grad-factions --save

For updating, change the desired version number in your mission's package.json, and do npm install

Variant 2: manually

Alternatively, you can install grad-factions manually. You will then also need grad-loadout.

  • download both grad-factions and grad-loadout as zipfiles from github, and put the directories into a node_modules directories, so that you get:
myMission.altis/node_modules/grad-factions
myMission.altis/node_modules/grad-loadout

Configuration

description.ext

You may set some of those options. They may or may have no effect, depending on the chosen factions.

#define NIGHTVISION  // equip night vision goggles
#define GUNLIGHTS    // equip gun lights
#define LASERS       // equip weapon laser
#define SUPPRESSORS  // equip suppressors

Below, add this:

class Loadouts {
    baseDelay = 1;      // base delay in seconds before applying loadouts on mission start
    handleRadios = 1;   // radios are handled by grad-loadout
    resetLoadout = 0;   // start with empty loadouts instead of modifying existing loadout

	class Faction {
        #include "node_modules\grad-factions\loadouts.hpp"
    };
};

class CfgFunctions {
    #include "node_modules\grad-loadout\CfgFunctions.hpp"
};

init.sqf

You're nearly done. One last thing you will have to do: define which loadouts should actually be applied: Somewhere in your init.sqf:

Syntax

[faction,loadout] call GRAD_Loadout_fnc_FactionSetLoadout;
ParameterDescription
factionstring - Faction that the following loadout class should be applied to.
loadoutstring - Loadout classname. See below for available loadouts.

Example
Here we will give the vanilla NATO units Bundeswehr loadouts, specifically BwFleck and the vanilla FIA units will get the ModerateRebels loadouts.

["BLU_F", "BwFleck"] call GRAD_Loadout_fnc_FactionSetLoadout;
["OPF_G_F", "ModerateRebels"] call GRAD_Loadout_fnc_FactionSetLoadout;

HINT: If you do not know which faction your editor-created units belong to, have a look into the BI Community Wiki. There is also a table with all faction IDs.

NOTE: Loadouts are not guaranteed to work with units provided by Mods. If you need a specific mod supported, open an issue with grad-loadout.

Available Loadouts

All of the included loadouts need gruppe_adler_mod for its medical items. Most loadouts will also need other mods.

Available Loadout Factions

These factions are available (see also the factions directory):

NameDescriptionAuthor
BwFleckBundeswehr FlecktarnMcDiod
BwTropBundeswehr TropentarnMcDiod
BwSnowBundeswehr SchneetarnMcDiod
RuFloraRussian MSV FloraMcDiod
RuEMRRussian MSV EMR-SummerMcDiod
UsOCPUS Army OCPMcDiod
UsUCPUS Army UCPMcDiod
UsMPTUS Marines MARPATMcDiod
SOGBlackCIA Special Operations GroupSynch
UsmcVietnamVietnam-Era USMCEras
SOCOMVietnamVietnam-Era Special ForcesAiner
VietcongVietnamese GuerillaEras
SWATUS SWATEras
TalibanTaliban (non-standard medic loadouts)Slant
IsraeliDefenseForceIsraeli Defense ForceEras

Rank Dependent Loadout

The medic loadouts are rank dependent. All medics carry surgical kits.

RankDescription
PrivateCombat medic loadout. Enough tourniquets and bandages for first aid and combat trauma care.
CorporalMedic loadout. More of everything as well as some saline.
Sergeant and aboveSurgeon loadout. Arm-leg-kit for broken limbs and more saline.

Units

Of the aforementioned factions, only the following unit types have a loadout. Note that the editors unit description doesn not 100% match the actual functionality of the units within these loadouts.

Unit Description (in Editor)Unit ClassnameFunctionFunktion (Deutsch)
Squad LeaderSoldier_SL_FSquad LeaderGruppenführer und Zugführer
Team LeaderSoldier_TL_FFireteam LeaderTruppführer
RiflemanSoldier_FRiflemanSchütze
Rifleman (AT)soldier_LAT_FLight ATSchütze mit leichter AT-Waffe
Autoriflemansoldier_AR_FLMG GunnerLMG Schütze
Asst. Autoriflemansoldier_AAR_FLMG AssistantLMG Assistent
Heavy GunnerHeavyGunner_FMMG GunnerMMG Schütze
Ammo Bearersoldier_A_FMMG AssistantMMG Assistent
Gunner (HMG/GMG)support_MG_FHMG GunnerHMG Schütze
Asst. Gunner (HMG/GMG)support_AMG_FHMG AssistantHMG Assistent
Missile Specialist (AA)soldier_AA_FAA SpecialistLuftabwehrschütze
Asst. Missile Specialist (AA)soldier_AAA_FAmmo Bearer for AA SpecialistMunitionsträger für Luftabwehrschütze
Missile Specialist (AT)soldier_AT_FAT SpecialistPanzerabwehrschütze
Asst. Missile Specialist (AT)soldier_AAT_FAmmo Bearer for AT SpecialistMunitionsträger für Panzerabwehrschütze
GrenadierSoldier_GL_FGrenadierGrenadier
Combat Life Savermedic_FMedic (rank-dependent)Sanitäter (rangabhängig)
Explosive Specialistsoldier_exp_FExplosive SpecialistSprengmeister
Repair Specialistsoldier_repair_FRepair SpecialistReparaturspezialist
Marksmansoldier_M_FDesignated MarksmanGruppenscharfschütze

And currently only for the Russian factions:

Unit Description (in Editor)Unit ClassnameFunctionFunktion (Deutsch)
Snipersniper_FSniperScharfschütze
Spotterspotter_FSpotterSpotter

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