0.0.3 • Published 10 years ago

grunt-fbx-conv v0.0.3

Weekly downloads
2
License
-
Repository
github
Last release
10 years ago

grunt-fbx-conv Build Status

Grunt wrapper for the LibGDX fbx-conv tool used to convert fbx to g3db.

Getting Started

This plugin requires Grunt ~0.4.4 -- Learn to use Grunt

Install the plugin with this command:

npm install grunt-fbx-conv --save-dev

Enable in your Gruntfile with:

grunt.loadNpmTasks('grunt-fbx-conv');

The "fbx_conv" task

In your project's Gruntfile, add a section named fbx_conv to the data object passed into grunt.initConfig().

grunt.initConfig({
  fbx_conv: {
    myModels: {
      options: {
        os: "linux",
        flip: true
      },
      files: [
        {src: ['./fbx_models/**/*.fbx'], dest: './g3db_models'}
      ]
    }
  },
});

Options

options.flip

  • Type: boolean
  • Default: true
  • Description: Flips the texture coordinates. Blender exports coordinates in a reverse order, so unless something changes you will probably want to leave this as true

options.os

  • Type: String
  • Default: windows
  • Description: The OS used by your system. Available options are:
    • windows
    • mac
    • linux

options.tool_dir

  • Type: String
  • Default: ./node_modules/grunt-fbx-conv/fbx-conv
  • Description: The location of the fbx-conv tool directory. The default is the version of the tool included with this grunt plugin.

Contributing

In lieu of a formal styleguide, take care to maintain the existing coding style. Add unit tests for any new or changed functionality. Lint and test your code using Grunt.

There seems to be active development on the fbx-conv tool at the moment. If the version of the tool used in this plugin needs updated, feel free to send a pull request.

The most recent release of fbx-conv can be found at http://libgdx.badlogicgames.com/fbx-conv/. The contents of the zip file can be used to replace the fbx-conv directory of this plugin.