gulp-environment v1.5.2
gulp-environment
Adds easy environment configuration and conditional piping to Gulp, based on NODE_ENV or parameters via yargs.
with :purple_heart:, —@helloitsdan
Usage
This module will load a list of available environments and try to figure out which one it's currently running in by looking at the env
parameter first, falling back to the NODE_ENV
environment variable if that doesn't exist, and then config.default
last. These can be specified either by name directly, or by one of a few aliases. For example, development mode can be referenced as either development
, dev
, or local
by default.
To run gulp in production mode using this module, specify your environment either via gulp --env=production
or NODE_ENV=production gulp
. Your gulp tasks will then be able to conditionally pipe plugins as follows...
Example
var gulp = require('gulp')
var env = require('gulp-environment')
var cleanCSS = require('gulp-clean-css')
gulp.task('minify-css', function() {
return gulp.src([
'assets/css/**/*.css'
])
.pipe(
env.if.production(cleanCSS()).else(neverRunThisOnLive())
)
.pipe(gulp.dest('web/assets/css/'))
})
Confguring environments
The module will first try to find a .gulpenvrc
file from your current working directory. This should be a JSON file, formatted as follows:
{
"environments": [
{
"name": "development",
"aliases": [ "dev", "local" ]
},
...
],
"default": "development"
}
If the module cannot find a .gulpenvrc
, it'll try and find the nearest package.json
file and load config from the gulp-environment
block. If neither of these are found, it'll use the default config specified in this module's .gulpenvrc
.
API
Each of the methods below will be created for each of the environments defined in config.js—by default, this is development, qa, and production.
env.current
A getter/setter to access the current environment.
env.is.environment()
Returns a boolean representing whether or not the current environment is environment
.
var headers = env.is.qa() ? "QA" : "Live";
This function can also be accessed manually via env.is(environment)
env.if.environment(ifTrue).else(ifFalse)
Returns ifTrue
if the current environment is environment
, otherwise returns a no-op. If the else
chaining function is used, ifFalse
will be returned when not in environment
, otherwise ifTrue
will be returned as normal.
...
.pipe(
env.if.production(cleanCSS()).else(neverRunThisOnLive())
)
...
This function can also be accessed manually via env.if(environment, ifTrue[, ifFalse])
env.if.not.environment(ifFalse)
Returns ifFalse
if the current environment is not environment
, otherwise returns a no-op.
...
.pipe(
env.if.not.development(cleanCSS())
)
...
This function can also be accessed manually via env.if.not(environment, ifFalse)