0.2.3 • Published 2 years ago

handover-lib v0.2.3

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handover-lib

A HandoverPeer provides a way for node apps running on BalenaOS to coordinate the hand-over between the new and old instances of services that are updated using the "hand-over" update strategy described at https://www.balena.io/docs/learn/deploy/release-strategy/update-strategies/#hand-over

How to use it

When a service starts, it first will create a HandoverPeer instance and calls its startListening method with a callback that will shut down the service. When the service is ready to accept connections, it will call the startBroadcasting method, thus starting to broadcast a packet that contains its startup timestamp and letting other peers ( there should be only one active in normal circumstances ) that they should shut down.

HandoverPeer implements a simple protocol based on messages broadcasted over UDP. Once its startBroadcasting method is called, a HandoverPeer will start sending a message which contains it startup timestampto a broadcast or multicast address. Converserly, when a HandoverPeer receives a message with a timestamp higher than its own one - a signal that there's a younger peer running - it will call the configured shutdownCallback function and signal to the Balena Supervisor that it's ready to be killed, thus "handing over" the control to the new instance.

Using the hand-over update strategy

The hand-over update strategy, provides us with an update mechanism in which there is an period during which both instances, the old and the new one, will be running concurrently. This is in contrast to the default download-then-kill strategy or the kill-then-download which only keep one instance running at a time.

The hand-over strategy allows us to keep the old instance running while the new one starts up. During this period both instances will be running and possibly handling requests, broadly speaking. For example, both could consume messages from a queue. The supervisor will kill the old instance when either the instance signals it's ready to be killed by creating a file ( /tmp/balena/handover-complete ) , or when the specified timeout passes ( io.balena.update.handover-timeout ).

The hand-over strategy allows us to cover the following use cases:

  • no downtime even with slow server startup: the supervisor will start the new instance and keep the old one running while the new one starts up. The new instance will startBroadcasting once it's ready to handle requests. The old instance will shutdown itself once it receives the "new instance" message. For this use case, configure the io.balena.update.handover-timeout to be higher than the expected start up time to avoid a period when there's no instance ready to handle requests.
  • clean shutdown: once the old instance receives the "new instance" message, the shutdownCallback will be called from the HandoverPeer. In this function the instance can perform a clean shutdown releasing the resources it acquired, closing connections, etc. Again, the io.balena.update.handover-timeout should give enough time to perform a clean shutdown.

Note that the "clean shutdown" should be a "nice to have" requirement. The application should be prepared to be shutdown anytime, with no previous notification.

To recap: the io.balena.update.handover-timeout should be configured so that it provides enough time for the new service to be ready to handle connections to avoid downtime, and for the old service to perform its shutdown.

HandoverPeer on bridge and host networks

Networking - On a fleet with several devices running on the same LAN:

By default (HANDOVER_NETWORK_MODE=bridge) a multicast address is used; the service listens on all interfaces for updates. In a docker bridge-mode network, the old and new instances will be the only ones using this address.

If the fleet uses a host-mode network, if there are several devices running the application in the same LAN, like in a fleet, then a multicast address would be be shared by all of the container instances and this would cause only one to be selected as the "new one", meaning that in one node both instances will shutdown and recreated, creating an infinite loop. To avoid this, if using an application which has host-mode network, you can specify the HANDOVER_NETWORK_MODE=host env var. This will cause the library to use the multicast address only on the supervisor0 interface, which is a local bridge network.

Jellyfish

This library was created to be used on Jellyfish, so it's its primary use case.

In Jellyfish, each service runs a set of node Worker processes. When a new service starts, it will spawn a set of Workers that will run the initialization code. The startup time may be higher than 10secs, depending primarily on the setup of the bootstrap objects Jellyfish needs. During this period the new instance will be running concurrentlywith the Workers from the old service, and both will consume jobs from the queues. Once the startup of the new service is complete, it will trigger a quick shutdown of the previous instance.

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