1.0.1 • Published 4 years ago

haxball-modules v1.0.1

Weekly downloads
-
License
MIT
Repository
-
Last release
4 years ago

⚽Haxball Module⚽

Simple Method to Add CDN to Haxball Website

🎲 Examples


📋 File tree

📜index.js
📜room.js
📦src  
 ┗ 📜Module.js
 📦packages  
 ┗ 📜discord.11.5.1.min.js 

📜Index.js

const  haxball  =  require('haxball-module');
const  Haxball  =  new  haxball('./room.js'); // File name

Haxball.importPackages([
{name:  "Discord.js", type:  "path", address:  "./packages/discord.11.5.1.min.js"},
{name:  "Firebase1", type:  "url", address:  "https://www.gstatic.com/firebasejs/6.2.0/firebase-app.js"},
{name:  "Firebase2", type:  "url", address:  "https://www.gstatic.com/firebasejs/6.2.0/firebase-auth.js"},
{name:  "Firebase3", type:  "url", address:  "https://www.gstatic.com/firebasejs/6.2.0/firebase-database.js"}
]);

Haxball.openRoom()

📜Room.js

var room = HBInit({
	roomName: "My room",
	maxPlayers: 16,
	noPlayer: true // Remove host player (recommended!)
});
room.setDefaultStadium("Big");
room.setScoreLimit(5);
room.setTimeLimit(0);

// If there are no admins left in the room give admin to one of the remaining players.
function updateAdmins() { 
  // Get all players
  var players = room.getPlayerList();
  if ( players.length == 0 ) return; // No players left, do nothing.
  if ( players.find((player) => player.admin) != null ) return; // There's an admin left so do nothing.
  room.setPlayerAdmin(players[0].id, true); // Give admin to the first non admin player in the list
}

room.onPlayerJoin = function(player) {
  updateAdmins();
}

room.onPlayerLeave = function(player) {
  updateAdmins();
}

📄 Methods

\<Client>.importPackages([Array])
  • name: Package name;
  • type: path / url;
  • address: Directory.
\<Client>.openRoom(void)