0.3.4 • Published 10 years ago

lodash-decipher v0.3.4

Weekly downloads
2
License
MIT
Repository
github
Last release
10 years ago

lodash-decipher

A smattering of mixins for LoDash, by Decipher, Inc..

Install

$ bower install lodash-decipher

or

$ npm install lodash-decipher

Usage

AngularJS Goodies

This module distributes a separate set of file(s) that will mixin several more functions to LoDash that rely on AngularJS' API.

Is that a good idea? I don't know. Anyway...

If you want access to these functions, simply require decipher.lodash from your main module, and it will mix itself into LoDash's _ object.

Note: These functions are not available during AngularJS' configuration phase, as they rely on services instead of providers.

In general, this will give you the extra functions:

angular.module('myModule', ['decipher.lodash']);

Read on for specifics.

NodeJS

var _ = require('lodash-decipher');

_.morph([1, 2, 3], function(value) {
  return value + 1;
}); // [2, 3, 4]

lodash-decipher has a peer dependency upon LoDash, so if you install it, you get LoDash too. It exports the same object as returned by require('lodash').

NodeJS + AngularJS

If you have angular-node installed, the AngularJS Module (decipher.lodash) will automatically be registered when this module is required. Example:

var angular = require('angular-node'),
  _ = require('lodash-decipher');
  
angular.module('myModule', ['decipher.lodash'])
  .run(function() {
    var foo = {bar: {baz: {quux: true}}};
    _.keypath(bar, 'baz.quux', false);
    bar.baz.quux === false; // true
  });

Browser

<script src="/path/to/lodash.js"></script>
<script src="/path/to/lodash-decipher.js"></script>

For production usage:

<script src="/path/to/lodash.min.js"></script>
<script src="/path/to/lodash-decipher.min.js"></script>

LoDash must be loaded before lodash-decipher.

Browser + AngularJS

If you're using AngularJS, you may wish to use the lodash-decipher.ng*.js files instead.

<script src="/path/to/lodash.js"></script>
<script src="/path/to/angular.js"></script>
<script src="/path/to/lodash-decipher.ng.js"></script>

For production usage:

<script src="/path/to/lodash.min.js"></script>
<script src="/path/to/angular.min.js"></script>
<script src="/path/to/lodash-decipher.ng.min.js"></script>

Note: lodash-decipher.js proper is included within lodash-decipher.ng.js.

Core API

Chainable Methods

_.transmogrify(value, func, ignoreRx)

Walk an object depth-first and execute a function against each member, replacing the value of that member with the value returned by the function. Use _.applicator to generate a function which will call a function within each object member, if present. Will not walk functions.

Parameters

value: Object, Object to walk.

func: Function, Function to execute against each member.

ignoreRx: RegExp | string, Any key matching this will not be walked.

Returns: *, Transmogrified copy of your object.

Example:

// Given a deeply-nested object `foo`, return a deeply-nested object
// wherein all members are converted to strings via their `toString()` methods.
var bar = _.transmogrify(foo, _.applicator('toString'));

// Given a deeply-nested object `foo`, return a deeply-nested object
// wherein all array members are converted to objects, ignoring
// any arrays whose key contains `$`.
var bar = _.transmogrify(foo, function(value) {
  if (_.isArray(value)) {
    value = _.extend({}, value);
  }
  return value;
}, '$');

_.morph(value, callback, thisArg)

Convenience method. Calls _.map or _.mapValues as appropriate on value. If value is not an Array or Object, value will be returned.

Parameters

value: Object | Array, Value to map or mapValues against.

callback: Function | Object, Function to execute, or _.pluck-style clause.

thisArg: Object, Value of this in the callback.

Returns: *, The morphed value

_.sift(value, callback, thisArg)

Convenience method. Calls _.filter or _.pick as appropriate on value. If value is not an Array or Object, value will be returned.

Parameters

value: Object | Array, Value to filter or pick against.

callback: Function | Object, Function to execute, or _.pluck-style clause.

thisArg: Object, Value of this in the callback.

Returns: *, The sifted value

_.squirt(collection, key, value)

"Squirts" some key/value pair into each member of an Object or Array. Maybe like the opposite of _.pluck? Dunno.

Parameters

collection: Object | Array, Some thing to iterate over. If not an iterable value, collection will be returned.

key: Object | string, If the (enumerable) item in collection is object-like, use this key to set the value. Alternatively, use an object to set multiple values.

value: *, Value to set key to. Applicable only if key is a string.

Returns: *, The squirted collection

Example:

var foo = [{}, {}, {}];
_.squirt(foo, {bar: true}) // [{bar: true}, {bar: true}, {bar: true}]

// equivalent:
var baz = [{}, {}, {}];
_.squirt(foo, 'bar', true) // [{bar: true}, {bar: true}, {bar: true}]

_.empty(value)

Empties a value of its enumerable contents.

Parameters

value: Object | Array, Value to empty

Returns: *, Emptied value, if it's empty-able.

Example:

var foo = {a: 1, b: 2, c: 3};
_.empty(foo); // {}
var bar = [1, 2, 3];
_.empty(bar); // []

_.add(target, ...value)

General-purpose "add this to that" function; skips falsy values. Behavior:

  • If given a target Array, return a new Array concatenating only truthy values.
  • If given a target Object, return a new Object with Array-like keys; the target will be key 0, and each truthy value will increment from there. You can take this value and _.extend it back into an Array easily.
  • If given a target string, return a new String with the truthy values concatenated to it. Each value will be coerced to string via its toString() method.
  • If given a target boolean, return true if any values are true; otherwise return the value of target. Each value will be coerced to boolean.
  • If given a target number, return the number added to the sum of the values. Skips values not parseable to a number.
  • If given a target NaN, return the target.
  • If given a target Function, return a function which calls _.add(), with the first parameter being the value returned by target, and each value as the remaining parameters.

Parameters

target: T, Value to "add" something to.

...value: *, One or more things to "add" to the target.

Returns: T, the same type as target.

Example:

_.add([1, 2, 3], null, 4); // [1, 2, 3, 4]
_.add('foo', 0, 'bar'); // 'foobar'
_.add({herp: 'derp'}, false, 'bar') // {0: {herp: 'derp'}, 1: 'bar'}
_.add(1, 2, 0, 'cows', 3); // 6
_.add(Infinity, 1); // Infinity
_.add(true, false, true) // true
_.add(function(n) { return 1 + n; }, 3)(2); // 6

Non-Chainable Methods

_.flattenPrototype(value)

Given an object with a non-trivial prototype chain, return its flattened prototype.

Parameters

value: *, Something with a prototype, hopefully

Returns: Object, A flattened prototype

_.hasFunction(value, fnName)

Returns true if value is an object with its own function named fnName.

Parameters

value: Object, Some object-like thing.

fnName: String, Name of Function to look for.

Returns: boolean

_.containsFunction(value, fnName)

Returns true if value is an object with any function named fnName. Walks the prototype chain.

Parameters

value: Object, Some object-like thing.

fnName: String, Name of Function to look for.

Returns: boolean

_.applicator(func, args, ctx)

Generates a function which accepts a value and returns the result of executing a function against that value.

Parameters

func: Function | string, Function to call. If a string, then will atempt to execute a function with the same name within the parameter to the returned function of this function. If omitted, will call _.identity.

args: Array, Any arguments to pass to func.

ctx: Object, Context to execute func in. Defaults to the parameter to the returned function of this function.

Returns: Function

Example:

var foo = _.applicator('toString');
var bar = 1;
foo(bar); // '1'

_.isDefined(value)

Returns true if the value is not undefined.

Parameters

value: *, Value to inspect

Returns: boolean

_.format(value, params)

See package format.

_.noop()

It's a no-op.

Example:

// nothing happens.
_.noop(); 

// nothing happens a second later.
setTimeout(function() {
  _.noop();
}, 1000);

AngularJS API

The following are only available if you are using AngularJS and have followed the "usage" directions:

Non-Chainable Methods

_.truthy(ctx, exp)

Evaluates AngularJS expression exp in context of "object" ctx for truthiness. The purpose of this is to avoid code like:

if (foo && foo.bar && foo.bar.baz && foo.bar.baz.quux) {
  // ...
}

"Object" means one of: Array, Function, Object, RegEx, new Number(0), and new String('').

Parameters

ctx: Object, Context in which to evaluate exp.

exp: String, Valid AngularJS path expression. Assignments not allowed.

Returns: boolean

Example:

var foo = {bar: {baz: {quux: true}}};
_.truthy(foo, 'bar.baz.quux') // true

_.falsy(ctx, exp)

Evaluates AngularJS expression exp in context of "object" ctx for falsiness. The purpose of this is to avoid code like:

if (foo && foo.bar && foo.bar.baz && foo.bar.baz.quux) {
  // ...
}

"Object" means one of: Array, Function, Object, RegEx, new Number(0), and new String('').

Parameters

ctx: Object, Context in which to evaluate exp.

exp: String, Valid AngularJS path expression. Assignments not allowed.

Returns: boolean

Example:

var foo = {bar: {baz: {quux: false}}};
_.falsy(foo, 'bar.baz.quux') // true

_.keypath(ctx={}, exp, value)

Using dot-notation, get or set a value within an object ctx. Can also be used to create objects.

"Object" means one of: Array, Function, Object, RegEx, new Number(0), and new String('').

Parameters

ctx: Object | String, Context in which to evaluate exp. If a string, then considered to be a path, and exp is considered to be the value. Defaults to {}.

exp: String | *, If a string, then an AngularJS expression path to be evaluated within ctx. Otherwise, assumed to be the value in "setter" mode.

value: *, If present, sets the value of path exp.

Returns: * | undefined, The value of the expression exp if in "getter" mode, if exp is a String; otherwise ctx.

Throws: If AngularJS expression not parseable by $parse.

Throws: If value present and keypath is not assignable by$parse`.

Example:

var foo = {bar: baz: {quux: true}};
// get a value
_.keypath(foo, 'bar.baz.quux'); // true

// set a value
_.keypath(foo, 'bar.baz.spam', false); // foo
foo.bar.baz.spam; // false

// create an object dynamically
_.keypath('herp', 'derp') // {herp: 'derp'}
_.zipObject(['herp'], ['derp']) // equivalent

_.isScope(value)

Returns true if value is a Scope.

Parameters

value: *, Value to check.

Returns: boolean

_.angularize(scope, expr, ctx, args)

Returns a Function which evaluates an expression or executes a Function within an AngularJS context.

If any parameters are incorrect, no-op will be returned.

Parameters

scope: Scope | Function | string, If a Scope object, then $apply() will be called with this Scope. Otherwise, $apply() will be called against $rootScope(). Note: if expr is a Function, a Scope is unneccessary, because the Scope has no bearing on what the Function does.

expr: string | Function, If a string, expected to be a valid AngularJS expression. If a Function, then this Function will be passed to $rootScope.$apply().

ctx: Object, Context to run expr in, if expr is a Function.

args: Array, Args to pass to expr, if expr is a Function.

Returns: Function

_.handle(element, eventName, callback, scope)

Convenience function to bind an event to an element, and wrap the callback in an AngularJS context. If any params are omitted, element is returned. If scope is passed, automatically unbinds upon $destroy event.

Parameters

element: angular.element | T, AngularJS Element object. If not, then element is returned.

eventName: String, Name of event to bind to. If not, then element is returned.

callback: Function, Callback to execute. If not, then element is returned.

scope: Scope, If present (and a Scope), then will use to unbind the handler when the Scope is destroyed.

Returns: T, Parameter element

Example:

element.on('click', function() {
  scope.foo = 'bar';
  scope.$apply();
});
scope.$on('$destroy', function() {
  element.off('click');
});

// is equivalent to:

_.handle(element, 'click', function() {
  scope.foo = 'bar';
}, scope);

Developing

Clone this module, then execute npm install within it.

Building

To build, execute:

$ npm run-script build

The created files are placed in the dist/ directory.

Custom Builds

If you have a custom build of LoDash, you can create a build against it; assuming everything this module uses from LoDash is in your build.

Clone this repo, cd into it, then:

$ npm install
$ ./node_modules/.bin/grunt custom --lodash /path/to/custom/lodash.js

You can just use grunt if you have installed grunt-cli globally.

This will create lodash-decipher.custom.js, lodash-decipher.custom.min.js, and lodash-decipher.custom.min.js.map in the dist/ directory. These files are not under version control.

The Grunt task custom-ng will create a custom build in the same manner, with the AngularJS extensions included.

Tests

$ npm test

If there were any tests, they'd be executed. TODO: Get on that.

Maintainer

Christopher Hiller

License

Copyright (c) 2014 Decipher, Inc.; Licensed MIT