0.1.0 • Published 3 years ago

loloof64-chessboard-component v0.1.0

Weekly downloads
-
License
MIT
Repository
github
Last release
3 years ago

Chess board component

A chess board web component

Component reference

Usage

<loloof64-chessboard
    size="300"
    background="crimson"
    coordinates_color="yellow"
    white_cell_color="navajowhite"
    black_cell_color="peru"
    reversed="true"
    origin_cell_color="red"
    target_cell_color="green"
    dnd_cross_color="purple"
    promotion_dialog_title="Promotion piece"
    white_player_human="true"
    black_player_human="false"
    move_highlight_color="red"
></loloof64-chessboard>

Attributes

NamePurposeTypeDefault
sizeCommon size (width/height) of the board in pixelsnumber100.0
backgroundBackground color of the board outside zonestring#124589
coordinatesColorColor of the coordinates around the boardstringDarkOrange
whiteCellColorBackground color of the white cells of the boardstringGoldenRod
blackCellColorBackground color of the black cells of the boardstringbrown
reversedWhether black side is on top or notbooleanfalse
origin_cell_colorColor of the origin cell of the Drag and Dropstringcrimson
target_cell_colorColor of the current target cell of the Drag and DropstringForestGreen
dnd_cross_colorColor of the Drag and Drop cross indicatorstringDimGrey
promotion_dialog_titleTitle of the promotion selection dialogstringSelect the promotion piece
white_player_humanTrue if the white player is human, false for external (1)booleantrue
black_player_humanTrue if the black player is human, false for external (1)booleantrue
move_highlight_colorColor of the last move highlight arrowstringCadetBlue

(1) External player means that, instead of playing its move with interaction on the board, call the method playMove in order to commit its move. A simple use case would be to let an engine play.

Properties

  • isWhiteTurn : Boolean. true if it is White turn, false otherwise.
  • currentPosition: String. Returns the current position in Forsyth-Edwards Notation.

Methods

  • toggleSide() : Toggle the reversed state of the board: that is "Is black side at top ?"
  • playMove({ startCellFile, startCellRank, endCellFile, endCellRank, promotion = 'q', }): Tries to play the given move on the component, only if the current player is defined as an external user. Returns a Promise. All coordinates, integers, start from 0 (file 0 = 'A', rank 0 = '1'). Valid promotion values are 'q', 'r', 'b' and 'n'.
  • newGame(startPositionFen): Starts a new game with the given position in Forsyth-Edwards Notation. If the startPositionFen string is not given, will use the default chess start position.

Events

  • checkmate : Informs that a checkmate has just happened on the board. The property detail.whiteTurnBeforeMove of the event tells if the side that checkmated were White or Black.
  • stalemate : Informs that a stalemate has just happended on the board. No additional property.
  • perpetual_draw: Informs that a 3-fold repetitions draw has just happened on the board. No additional property.
  • missing_material_draw : Informs that a draw by missing material has just happened on the board. No additional property.
  • fifty_moves_draw: Informs that a draw by the 50 moves rule has just happened on the board. No additional property.

Developers

You can build with the command (in the terminal) $ npm run build from the root of the project. Result will be in the dist folder.

But don't forget first to install all dependencies, with NodeJS : npm install.

Credits

Original pieces vectors definitions from CBurnett and found on Wikimedia commons.

Using ChessJS library, which is bundled in the produced script.