1.0.2 • Published 6 years ago

lua-compile v1.0.2

Weekly downloads
-
License
MIT
Repository
gitlab
Last release
6 years ago

Compiled Require

This compiler strives to emulate the native require method as accurately as possible, while exposing an api that allows modules to mutate imports

A compiler designed to compile multiple files into one with full lua support. Specifically for Tabletop Simulator

Also, due to the lack of a runtime, all paths have to be parsed by the compiler. (Though a custom compiler could be made to target a specific runtime) This means require statements must be passed a string literal. Alternatively, the file can use #include headers to specify paths to the compiler

Ideal compiler

  • Can be decompiled with full accuracy
    • For simplicity's sake, it would be nice to leave source intact
  • require is always local to the contents of the file
    • Obviously this isn't really 'perfect' - real require doesn't follow packages. But thats dumb. So we will.
  • All require statements will resolve properly. string literal or not
  • require statements found in the file will be used for discovery.
    • It's not even close to practical to resolve require statements without string literals, so instead the compiler will provide a warning to allow the user to add it manually.
      • This could be done with file headers like --## require "os"
1.0.2

6 years ago

1.0.1

6 years ago

1.0.0

7 years ago