1.1.1 • Published 3 years ago

mineflayer-antiafk v1.1.1

Weekly downloads
-
License
ISC
Repository
-
Last release
3 years ago

mineflayer-antiafk

A mineflayer plugin made to overcome antiafk plugins

Running

You can test it up by writing

npm install
npm start -- <ip> <port> <username> <password(nothing for offline)>

Usage

Firstly, install with

npm i https://github.com/Etiaro/mineflayer-antiafk

Then, here's example js code:

const mineflayer = require("mineflayer");
const bot = mineflayer.createBot();
const antiafk = require("mineflayer-antiafk");
bot.loadPlugin(antiafk);
bot.on("spawn", () => {
  bot.setOptions({ fishing: false }); //disables fishing
  bot.afk.start();
});
bot.on("health", () => {
  if (bot.health < 5) bot.afk.stop();
});

Behaviour

When called bot.afk.start(), bot starts to perform allowed actions sequentially, with randomized order, time and details(such as walking and looking direction, block choosing) If fishing is enabled, bot checks if it can start fishing(eg. if a fishing rod is available in eq) between all performed actions, and decides whether start to fish or stay in normal mode.

Options

actions

fishing

  • default true
  • Boolean, defining if bot can fish(it will start only when standing in water and having a fishing rod in equipment

minWalkingTime

  • default 2000
  • Integer, defines minimum time of action 'walk' in ms

maxWalkingTime

  • default 4000
  • Integer, defines maximum time of action 'walk' in ms

minActionsInterval

  • default 0
  • Integer, defines minimum time between actions in ms

maxActionsInterval

  • default 500
  • Integer, defines maximum time between actions in ms

breaking

placing

  • default 3, 5, 12, 13, 17
  • Array, block IDs allowed to place(if available in equipment)

chatting

  • default true
  • Boolean, defining if bot has to send chat messages,

chatMessages

chatInterval

  • default 300000
  • Integer, interval between sent messages in ms

killauraEnabled

  • default true
  • Integer, defines if killaura should be enabled(only hostile mobs)

autoEatEnabled

autoEatConfig

  • default { priority: "foodPoints", startAt: 14, bannedFood: [] }
  • Object mineflayer-auto-eat configurations(look here)