minsky-event-dispatcher v1.0.0
EventDispatcher
Provide classes with Event management logic
Event management is a handy piece of logic to allow classes to communicate with each other without having to provide their logic on their own. Contains two classes 'Event dispatcher' & 'Event'
Classes need to extend from 'vent Dispatcher', events are dispatched will be instances of 'Event'.
Class type: Manager
Dependencies
- Base - 1.0.0
Getting started
EventDispatcher can be used both standalone or as base for a class to extend from
// standalone
const dispatcher = new EventDispatcher()
// extend
export default class Dispatcher extends EventDispatcher {
// ...
}
Constructor Parameters
… Base constructor parameters
Interface
Options
silent
Type: Boolean
Default: false
Sets instance to silent on creation so it won’t dispatch events when dispatch is called.
… Base constructor options
Properties
listeners
Type: Object
Default: {}
Collection of all the binded listeners.
silent
Type: Boolean
Default: false
Toggles silent state of instance.
… Base properties
Methods
on
Parameters: event [, data] [, callback]
Return: self
Binds a listener to an event
once
Parameters: event [, data] [, callback]
Return: self
Binds a listener to an event and will remove the binding once the event has been dispatched.
off
Parameters: event [, callback] [, process]
Return: self
Removes certain binding of certain event. Will remove all bindings if callback isn’t provided.
dispatch
Parameters: event [, data] [, process]
Return: self
Dispatch a given event so all the listeners would be called.
Extra data can be provided to the Event data using the data parameter. It will merge the original data with the new.
Process is a method that can will be run right before every listener of the given event is called.
destroy
Parameters: none
Return: self
Clears all bindings and destroys the instance. No need for Off() to be called before destruction as it will happened automatically.
… Base methods
To Do
- None
4 years ago