0.1.2 • Published 4 years ago

mixed-reality-extension-util v0.1.2

Weekly downloads
5
License
LGPL-2.1-or-later
Repository
github
Last release
4 years ago

mixed-reality-extension-util

Utilities to help developing Node.JS applications which integrate with virtual worlds using Microsoft's Mixed Reality Extension SDK.

CI status: Build Status

Quick Start

The library comprises several distinct modules

Parameter-set Util

Utility functions for reading arguments passed to the application via query parameters. Examples:

import { getParameterLastValue, getParameterAllValues, getBooleanOption, getColorOption } from 'mixed-reality-extension-util';

// Get a string argument, with a default value
const soundFilePath = getParameterLastValue(params, 'sf', 'alarm.ogg');

// Get a string argument, with the default ''
const name  = getParameterLastValue(params, 'name');

// Get all the instances of the query argument 'user' as an array
const users = getParameterAllValues(params, 'user'))

// Get a boolean parameter, defaulting to true
const modsOnly = getBooleanOption(params, 'mo', true);

// Get a color value from an RGB hexvalue, which the default being #304050
// The returned value may be with alpha (Color4) or without (color3)
const userColor = getColorOption(params, 'col', '304050');

Playing Media

A wrapper around the MediaInstance class, simplifying the action of stopping playback and changing the volume. An example for video, assuming playingActor is an actor already defined:

import { PlayingMedia } from 'mixed-reality-extension-util';

const args = { paused: true, volume: 0.5}
const video = this.mediaAssets.createVideoStream('User video', { uri: userUri });
let playingVideo = new PlayingMedia(
    playingActor.startVideoStream(video.id, args), args);

assert(playingVideo.isLoaded && playingVideo.isPaused);
playingVideo.resume();
assert(! playingVideo.isPaused);

// Raise the volume by 25%:
playingVideo.changeVolume(25);
console.log('Current volume: %f', playingVideo.currentVolume);
// Current volume: 0.625

// Cap volume at 1
playingVideo.changeVolume(75);
console.log('Current volume: %f', playingVideo.currentVolume);
// Current volume: 1

playingVideo.changeVolume(-50);
console.log('Current volume: %f', playingVideo.currentVolume);
// Current volume: 0.5

// Stop
playingVideo.stop();
assert(! playingVideo.isLoaded);
assert(playingVideo.currentVolume === undefined);