0.3.0 • Published 3 years ago

moe.mochizuki.constraint-by-humanoid v0.3.0

Weekly downloads
-
License
MIT
Repository
-
Last release
3 years ago

Constraint by Humanoid - Unity Editor Extension

A Unity editor extension that configures IConstraint component based on Unity Humanoid Rules.

Requirements

  • Unity 2018.4.20f1

Installation

  1. Download UnityPackage from BOOTH (Recommended)
  2. Install via NPM Scoped Registry

Download UnityPackage

You can download latest version of UnityPackage from BOOTH.
Extract downloaded zip package and install UnityPackage into your project.

Install via NPM

Please add the following section to the top of the package manifest file (Packages/manifest.json).
If the package manifest file already has a scopedRegistry section, it will bee added there.

{
  "scopedRegistries": [
    {
      "name": "Mochizuki",
      "url": "https://registry.npmjs.com",
      "scopes": ["moe.mochizuki"]
    }
  ]
}

And the following line to the dependencies section:

"moe.mochizuki.constraint-by-humanoid": "VERSION"

How to use (Documentation / Japanese)

https://docs.mochizuki.moe/Unity/ConstraintByHumanoid/

License

MIT by @MikazukiFuyuno and @6jz