1.0.1 • Published 10 years ago

nes-tmx v1.0.1

Weekly downloads
7
License
MIT
Repository
github
Last release
10 years ago

nes-tmx

This is a tool to help create nametables and collision maps for NES games from tilemaps produced with the Tiled Map Editor.

NES-tmx

The nametables and collision maps that this tool produces can be included as header files in a c program. This also means that to use this, it is assumed you program the NES with C.

There's an example tile map over here.

usage

Install the package:

  npm install nes-tmx

And use it in your project like so:

var nt = require('nes-tmx')
nt('yourtilemap.tmx', 'nametableoutput.h')

An example of how to use it can be found in fritzvd/emesh

Shiru's C coding for the NES

This is based on Shiru's RLE and UNRLE function to create small nametables to program the NES in C.

1.0.1

10 years ago

1.0.0

10 years ago

0.2.0

10 years ago

0.1.1

10 years ago

0.1.0

10 years ago