1.1.0 • Published 4 years ago

ngx-lottie-sh v1.1.0

Weekly downloads
3
License
MIT
Repository
github
Last release
4 years ago

Table of contents

Features

  • rich: ngx-lottie provides more opportunities to work with API exposed by Lottie
  • strict: all types of objects and events are available to you
  • performant: the lottie library is loaded on demand

Quick example

<ng-lottie
  width="600"
  height="500"
  containerClass="moving-box"
  [options]="options"
  (animationCreated)="animationCreated($event)"
  (configReady)="configReady()"
  (dataReady)="dataReady()"
  (domLoaded)="domLoaded()"
  (enterFrame)="enterFrame($event)"
  (segmentStart)="segmentStart($event)"
  (complete)="complete($event)"
  (loopComplete)="loopComplete($event)"
  (destroy)="destroy($event)"
></ng-lottie>

Installation

To install ngx-lottie run the following command:

npm i lottie-web ngx-lottie
# or if you're using yarn
yarn add lottie-web ngx-lottie

Usage

First, import the LottieModule to any of your modules:

import { NgModule } from '@angular/core';
import { LottieModule } from 'ngx-lottie';

@NgModule({
  imports: [
    LottieModule
  ]
})
export class AppModule {}

Now you can simple use an ng-lottie component and provide your custom options via the options binding:

import { Component } from '@angular/core';
import { LottieOptions, AnimationItem } from 'ngx-lottie';

@Component({
  selector: 'app-root',
  template: `
    <ng-lottie
      [options]="options"
      (animationCreated)="animationCreated($event)"
    ></ng-lottie>
  `
})
export class AppComponent {
  public options: LottieOptions = {
    path: '/assets/animation.json'
  };

  public animationCreated(animationItem: AnimationItem): void {
    console.log(animationItem);
  }
}

Also it's possible to use a lottie directive if you'd like to provide your own custom container and play with it:

import { Component } from '@angular/core';
import { LottieOptions, AnimationItem } from 'ngx-lottie';

@Component({
  selector: 'app-root',
  template: `
    <main
      lottie
      [options]="options"
      (animationCreated)="animationCreated($event)"
    ></main>
  `
})
export class AppComponent {
  public options: LottieOptions = {
    path: '/assets/animation.json'
  };

  public animationCreated(animationItem: AnimationItem): void {
    console.log(animationItem);
  }
}

API

Bindings

@Input()TypeRequiredDefaultDescription
optionsLottieOptionsrequired{ renderer: 'svg', loop: true, autoplay: true }Configuration that's used by AnimationItem
widthstringoptionalnullCustom container width
heightstringoptionalnullCustom container height
stylesLottieCSSStyleDeclarationoptionalnullCustom container styles
containerClassLottieContainerClassoptionalnullCustom class applied to the container
detachbooleanoptionalfalseDetermines whether to detach view from the change-detection tree or not

Events

@Output()TypeRequiredDescription
animationCreatedAnimationItemoptionalDispatched after the lottie successfully creates animation
configReadyvoidoptionalDispatched after the needed renderer is configured
dataReadyvoidoptionalDispatched when all parts of the animation have been loaded
dataFailedvoidoptionalDispatched if the XMLHttpRequest, that tried to load animation data using provided path, has errored
domLoadedvoidoptionalDispatched when elements have been added to the DOM
enterFrameBMEnterFrameEventoptionalDispatched after entering the new frame
segmentStartBMSegmentStartEventoptionalDispatched when the new segment is adjusted
loopCompleteBMCompleteLoopEventoptionalDispatched after completing frame loop
completeBMCompleteEventoptionalDispatched after completing the last frame
loadedImagesvoidoptionalDispatched after all assets are preloaded
destroyBMDestroyEventoptionalDispatched in the ngOnDestroy hook of the service that manages lottie's events, it's useful for releasing resources

Optimizations

The ng-lottie component is marked with OnPush change detection strategy. This means it will not be checked in any phase of the change detection mechanism until you change the reference to some binding. For example if you use an svg renderer and there are a lot DOM elements projected — you would like to avoid checking this component, as it's not necessary.

Also, events, dispatched by AnimationItem, are listened outside Angular's zone, thus you shouldn't worry that every dispatch will be intercepted by Angular's zone.

Also you can provide a detach binding:

<ng-lottie [options]="options" [detach]="true"></ng-lottie>

This will tell ng-lottie component or lottie directive to detach its view from the change-detection tree, so this component or directive will never be checked.

Server side rendering

By default, lottie will load your json file with animation data every time you create an animation. You may have some problems with the connection, so there may be some delay or even timeout. It's worth loading animation data only once and cache it on the client side, so every time you create an animation — the animation data will be retrieved from cache.

ngx-lottie/server package gives you the opportunity to preload animation data and cache it using TransferState.

How2?

Import the LottieServerModule into your AppServerModule:

import { NgModule } from '@angular/core';
import { ServerModule, ServerTransferStateModule } from '@angular/platform-server';
import { LottieServerModule } from 'ngx-lottie/server';

import { AppModule } from './app.module';
import { AppComponent } from './app.component';

@NgModule({
  imports: [
    // `AppModule` first as you know
    AppModule,
    ServerModule,
    ServerTransferStateModule,
    LottieServerModule.forRoot({
      preloadAnimations: {
        folder: 'dist/assets',
        animations: ['data.json']
      }
    })
  ],
  bootstrap: [AppComponent]
})
export class AppServerModule {}

Also, don't forget to import BrowserTransferStateModule into your AppModule. Let's look at these options. animations is an array of json files, that contain animation data, that should be read on the server side, cached and transfered on the client. folder is a path where your json files are located, but you should use it properly, this path is joined with the process.cwd(). Imagine such project structure:

-- dist (here you store your output artifacts)
  -- project-name
    -- assets
    -- index.html
    -- main.hash.js
-- dist-server
  -- server.js
-- src (here is your app)
-- angular.json
-- package.json
-- webpack.config.js

If you start a server from the root folder like node dist-server/server, thus the folder property should equal dist/project-name/assets.

After installing LottieServerModule - now you have to import LottieTransferState from the ngx-lottie package. Don't worry, this service is tree-shakable and won't be bundled if you don't inject it anywhere.

Inject this service into your component where you declare animation options:

import { Component } from '@angular/core';
import { LottieOptions, LottieTransferState } from 'ngx-lottie';

@Component({
  selector: 'app-root',
  template: `
    <ng-lottie [options]="options"></ng-lottie>
  `
})
export class AppComponent {
  public options: LottieOptions = {
    animationData: this.lottieTransferState.get('data.json')
  };

  constructor(private lottieTransferState: LottieTransferState) {}
}

Notice, data.json is a filename that you pass to the preloadAnimations.animations property. Finally change this:

platformBrowserDynamic().bootstrapModule(AppModule);

To this:

document.addEventListener('DOMContentLoaded', () => {
  platformBrowserDynamic().bootstrapModule(AppModule);
});