0.4.2 • Published 11 years ago

node-spritesheet v0.4.2

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Last release
11 years ago

node-spritesheet

Node-spritesheet is a utility to create sprite sheets in node.js. Its original intention was to be used as a Grunt task, but I decided it was worth abstracting further.

In the most part, it is an indirect port of Jake Gordon's much more mature Sprite Factory for Ruby.

Requirements

Requires ImageMagick. For Unix/Mac, this will be installed automagickally (ouch).

Installation

npm install node-spritesheet

Usage

var Builder = require('node-spritesheet').Builder;
var b = new Builder( imagePaths, imageArr, options );
b.build( callback );

Examples

var Builder = require('node-spritesheet').Builder,
	images = [];

new Builder( [ 'image1.png', 'image2.png', image3.png' ], images, {
	outputImage: 'sprite.png',
	outputCss: 'sprite.css',
	selector: '.sprite'
})
.build( function() {
	console.log( "Built from " + images.length + " images" );
});

Grunt task

This is a multi-task, supporting multiple spritesheets in one gruntfile.

The following grunt.js structure takes all images in src/icons and creates a spritesheet at bin/assets/sprite.png, with an accompanying stylesheet at bin/assets/sprite.css.

spritesheet: {
	compile: {
		options: {
			outputImage: 'sprite.png',
			outputCss: 'sprite.css',
			selector: '.texture'
		},
		files: {
			'bin/assets': 'src/icons/*'
		}
	}
}

loadNpmTasks( 'node-spritesheet' );