1.2.0 • Published 4 years ago

node-wynn v1.2.0

Weekly downloads
8
License
MIT
Repository
github
Last release
4 years ago

Node Wynn

An UPDATED Wynncraft Node.js library. This is refactored and modernized JavaScript wrapper from https://github.com/DevChromium/WynnJS.

Introduction

All information about the Wynncraft API can be found from here including data handling, errors and rate limits. Please make sure to read these docs before submitting an issue.

Install

Install using npm:

npm i --save node-wynn

or using yarn:

yarn add node-wynn

Getting Started

Basics

You can create a class with your config:

const NodeWynn = require("node-wynn");
const wynn = new NodeWynn(/* Config */);
wynn.getPlayer(/* Player */);

For ease of use, you can call functions directly like this. For the remainder of the documentation, we will use this example:

const NodeWynn = require("node-wynn");
NodeWynn.getPlayer(/* Player */, /* Config */);

Or like this:

const { getPlayer, getGuild } = require("node-wynn");
getPlayer(/* Player */, /* Config */);

Example

An example of getting player data from the name "Salted"

let config = {/* Config */}
NodeWynn
  .getPlayer("Salted", config);
  .then((r) => {
    // Handle player data
  })
  .catch((err) => {
    // Handle error
  });

Config

KeyTypeFunctionDefault Value
keyStringThe API key for getting requestsnull
urlStringThe base url for handling requestshttps://api.wynncraft.com
agentStringThe User agent of the requestNodeWynn/v{version}
timeoutNumberThe number of milliseconds before auto timing out20000
removeMetaBooleanRemoves none vital information (such as request object)false

Usage

The base module has various different functions for each API route.

All methods will return a promise. For info on promises, please see here.

V2

getPlayer

Gets a player's data from their UUID or IGN

NodeWynn
  .getPlayer("Nitrogen2Oxygen", config);
  .then((r) => {
    // Handle player data
  })
  .catch((err) => {
    // Handle error
  });

getIngredient

Gets an ingredient's info from the name

NodeWynn
  .getIngredient("Sought-After Ore", config);
  .then((r) => {
    // Handle ingredient
  })
  .catch((err) => {
    // Handle error
  });

getRecipe

Gets a recipe from the name and level range as a string

NodeWynn
  .getRecipe("Boots-30-33", config);
  .then((r) => {
    // Handle recipe
  })
  .catch((err) => {
    // Handle error
  });

Legacy

getTerritories

Gets the list of territories and data from them.

NodeWynn
  .getTerritories(config);
  .then((r) => {
    // Handle territories
  })
  .catch((err) => {
    // Handle error
  });

getOnline

Gets the list of online worlds and the players in them.

NodeWynn
  .getOnline(config);
  .then((r) => {
    // Handle worlds
  })
  .catch((err) => {
    // Handle error
  });

getItem

Gets item data from the name. Will return an error if no items appear in the search.

NodeWynn
  .getItem("Pure", config);
  .then((r) => {
    // Handle item
  })
  .catch((err) => {
    // Handle error
  });

getGuild

Gets a guild from the guild name. WARNING: Using a guild tag WILL NOT WORK.

NodeWynn
  .getGuild("Kingdom Foxes", config);
  .then((r) => {
    // Handle guild
  })
  .catch((err) => {
    // Handle error
  });

getGuildList

Gets a list of all active guilds

NodeWynn
  .getGuildList(config);
  .then((r) => {
    // Handle guild list
  })
  .catch((err) => {
    // Handle error
  });

getLeaderboard

Gets leaderboard data from one of the 3 leaderboards: player, guild and pvp

NodeWynn
  .getLeaderboard(/* player, guild, pvp */, config);
  .then((r) => {
    // Handle guild list
  })
  .catch((err) => {
    // Handle error
  });

Error Handling

An error will be thrown if the data cannot be obtained properly. This can either be caused by an API outage or incorrect inputs.

An example of error handling from getPlayer

const NodeWynn = require("node-wynn");

let player = "beieheieihieeffie";

NodeWynn
  .getPlayer(player);
  .then((r) => {
    return console.log(r);
  })
  .catch((err) =>
    return console.error(err);
  });
  // Will log the response of an error 400
1.2.0

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1.1.1

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1.1.0

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1.1.2

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1.0.4

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1.0.2

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1.0.1

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1.0.0

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